The question isn’t about fair fights or poor moral positions.
The issue is that EVE, as a supposedly PvP-centric game (even though it’s like 85% PvE), has very little actual PvP. It has very little reason to engage in combat-ship vs. combat-ship (the actual meaning of PvP, vs. PKing which is what most EVE ‘pvp’ is).
The issue is that EVE is quite boring overall, and attracts a lot of toxic players who are enamored of the idea that Concord will protect them in high-sec while allowing them to wait and cherry-pick their targets.
The issue is that EVE could have much more actual combat, and much more destruction, if certain elements of it were designed to support a more aggressive style of gameplay, and reward it rather than penalize it.
And yes, as was mentioned a few posts previously, this truly should include giving Low sec space much better reason to participate in, as well as fixing faction warfare, possibly fixing Resource Wars, and implementing some sort of bounty hunting/defensive career options.
That would lead to a better game for the majority of players, but all gankers ever want to talk about is how to protect and continue their weaksauce PKing and claim mighty victories for disposing of unarmed targets.
(Well, except for the ones who just want someone, anyone to argue with. Because EVE combat is so boring even for gankers that they need to come to the forums to look for a halfway decent fight.)
Any interaction where one side tries to outdo, overcome or simply facemurder another, is PvP. A player versus another player. Just because you disagree with it, which is an opinion, doesn’t change that fact that it is.
Can ganking be shitty? Yes but remember that easy ganks can only happen to players who choose to be easy targets. You can be a fierce PvPer and still present an easy gank target, afk or not really paying attention for instance. You can be a miner and NOT be an easy target.
It’s all a matter of choice and while we all have the same opportunities that doesn’t mean we all get the same outcomes. That depends on how much effort one puts in.
Indeed but the sophism lays on equalizing it’s underlying validity in terms of the type of confrontation, to any other way that is not a crime, going as far to infer that for such reason, it should prevail as same while being different scenarios. I think a distintion fits when describing the type of encounter.
No, that’s just pretending to be edumucated while not actually even understanding the basic premise. A fine case of “my opinions are facts”. Don’t get me wrong, I fully understand that many ganks are entirely crappy and classless but my opinion on that doesn’t change the simple and basic fact that it IS a competitive interaction with another player and therefore is PVP.
As long as you’re unwilling to accept simple basic facts and terminology and pretend to be above all of this, you’re not getting anywhere.