I want to do a thing for the EVE RP Community

And how many Capitals, fighters, battleships and Titans can a well run Null entity field?

That meaningful amount of time suddenly gets a lot more realistic when you arent talking about 1 pilot one shotting 30 dudes at a time but 30,907.

I dont understand how if they trade a loss of 10,000 per day for example for nothing.

Where?

Sounds like that facility should probably be the first target in Operation: Cleanse The Stars of Empire Filth.

But also even if npcs some how clone 0 x 10000 is still zero. A worthless pilot in a worthless ship being cloned is nothing but a drain on fictional, if limitless, resources.

Guilty.

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Irrelevant to the matter of a single Bee in a fitted frigate killing millions. Also, capsuleer ships have smaller crews, as much of the crew’s C&C functions are taken up by the egger.

Because it’s not the relatively low number of ships being lost to capsuleers that they care about, but the massive navies not crossing the border.

Every single navy station. They softclone: brainscans are taken at regular intervals or before extended deployment cruises.

Eh? How is it irrelevent? If a single bee in a frigate can kill millions easily, and you say that the problem is then the timeframe, I say to speed up the process, that bee just gets in a bigger ship. I dont see how thats not relevent when you introduce a factor that effects scale (time)?

As for crew, yeah, I know thats the point I was making? One capsuleer in a ship (lore says theres crew but Ive never seen any supporting evidence) killing an entire crew of normies at a time, making scale of membership more irrelevent a factor for the Empires?

The massive navies arent crossing the border perhas because they are losing 10,000 ships a day to capsuleers, because Warfare doesnt involve navies anymore but capsuleers flying around a maypole in a plex, or because these navies dont actually exist?

  1. so yes, obvious targets to be destroyed on the blessed day that Null invades High.

And/or

  1. yes but where are these pretend people? On what level and where do I interact with an NPC Capsuleer?

I think this probably isn’t the best place to be trying to debate someone who’s willfully obstinate Arrendis

Oh I fully admit it isn’t practical. That’s one of the reasons I’m looking for like-minded individuals that see the same issue I do and how one might achieve a practical solution by putting our heads together. There may not be a solution, but I couldn’t bring myself to not try to cast the net again. I would like to see new blood in our community and new stories.

@Ramona_McCandless - Clearly you are not and don’t wish to be a role-player in EVE, which is fine. Please take this discussion elsewhere as it is wildly off topic. And before you lash out, I’m singling out you because your position undermines role-play as an activity entirely, so is the antithesis of what I’m trying to promote as an idea. @Lauralite_Anne_Brezia and @Arrendis are at least veteran role-players in our community and have a pro-RP position if not necessarily agreeing with mine. Your points have value, just are inappropriate here.

This discourse has allowed me to see other problems. For that I thank the contributors. I know this is a fools errand, but hey… we chat for hours in a space game. Anyone actually interested in my idea if not necessarily my method is welcome to reach me in game. I just want a place to get new blood into the RP scene that is less hostile than Summit. How that is accomplished doesn’t really matter to me.

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Im sorry youd rather make blind accusations than discuss the topic.

While I dont believe I am those things, nor have attempted to derail anything, Ill stay out of your thread as though youve accused me of things, youve at least done it relatively politely and not out of malice, unlike the first “roleplayer” who decided to troll me.

From here on I will only reply to posts directed at me.

I was going to say a lot more, but I don’t want to drag this out. I’m sorry you feel I blindly accused you of something. I see it differently, but I respect that you have a differing perspective. As the OP, however, I do have some say in what is on and off topic and I don’t see anything you have provided thus far advancing the idea of a new, novel, and practical mechanism of integrating new players into the RP community that is less intimidating and hostile than summit, and more effective than OOC. If you would like to discuss that, please join back in, but tirades about lore and reconciling game mechanics with it are off topic and there are plenty of other threads and opportunities to get into that, just not here please.

I can respect that in turn.

I was referring to you calling a differing point of view a tirade and that you think Im neither a roleplayer norchave a wish to roleplay. Any time I even get close to the topic, conversations like the one in this thread occur because of the very hostility that you are describing from Summit.

I hoped I cpuld illustrate that and explain why it happens, but it would appear not.

As I say, I respect you as the OP and will follow your request to go no further on this topic (replying to messages directed at me not withstanding).

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Because when you say ‘how many X can we field’, then you’re taking it past a single Bee. And when you bring in other ship types, you’re taking it past a single Bee in a fitted frigate.

Now, go and try that ‘single Bee in a fitted frigate’ against diamond rats. See how many you kill.

FW is a bloodsport arena set up by CONCORD and the empires to keep loyalist capsuleers from being bored enough to cause actual international incidents. Don’t mistake that for the way actual wars are fought between the empires.

Good luck on that. Let me know when you can destroy an NPC station.

Most of the live events actors. For example, @Oveg_Drust of CONCORD.

I thought it implicit I meant “if a single bee in a frigate kills X, then an Alliance warfleet could easily kill X to the power of N”. If you seriously believe that the Empires can or should have more power than the best Alliance, then can I ask you why? Or even how?

Diamond rats against your best are still nothing. They put statless rulebreaking Drifters against you and you still won. I dont see the problem with diamonds.

Given no actual wars have been fought between them that Im aware of (unless very secretively) its the only thing I can offer as an example of empire vs empire.

You dont need to destroy a castle to render it useless.

But with the same mechanic change that removes CONCORD.

You know, actually giving players true agency.

What did they do?

Because the Empires are the largest section of the game setting. They’re what allow the overall story to be consistent and accessible while still being broad enough to encompass a wide variety of playstyles. Make all of the game into null, and you’ll choke off every play style that isn’t built around the large blocs. Because the large blocs aren’t going anywhere, but the large blocs also aren’t everyone’s cup of tea. Making them more prevalent and more inescapable is just bad for the game.

So the empires have to be more powerful. If they’re not, then there’s no valid way to explain why the null blocs let them continue to exist. Because we all know that we wouldn’t. If the Imperium could overwhelm the Amarr Empire… we would. We’d take Aridia, at the very least, as our own, and use bubbles all through the region.

Diamond rats are absolutely not ‘nothing’. Diamond rats require actual fleets to kill. Go take your single Bee in a frigate against a group of Diamond rats. They’ll obliterate you, consistently. The Drifters were very much not statless. Their specific performance numbers were easily worked-out, and their behaviors were simplistic and predictable. That’s how Alizabeth developed the Wild Weasel doctrine that still forms the basis of all of the ‘kill Drifters with no losses’ tactics.

Yeah, you’re still looking at what amounts to a very bloody hockey game and calling it ‘war’.

Live events. JFC, I’m not gonna spoon-feed you everything the live events team has been doing, every damned year. Read the world news. Look back over the Intergalatic Summit.

Im asking what that one npc did and why it matters if he was said to be a clone.

Its fine, you dont want to change the game for some reason.

I just dont understand that reason. Im of the opinion you dont either but are invested in winning at all costs. Why that doesnt include the game is the mystery.

This is why there’s a specific lore sub forum, so the rest of the forum doesn’t get infected by the avalanche of nonsense.

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How is that even supposed to make sense? Why would CONCORD expend resources to give free upgrades to independent capsuleer in deep nullsec?

Because independent capsuleers in deep nullsec… get billed every month by CONCORD.

All the sov bills? CONCORD gets the money.

Changes that would make a huge number of people hate the game and quit wouldn’t be winning. The only way we actually ‘win’ in EVE’s development is by promoting changes that bring more people in and make the game more fun for the largest number of people. Handing the blocs more leverage and more ability to sit on everyone else’s faces wouldn’t do that.

There are no changes that can be made to bring more people in without altering the game signifgantly.

Proving that a player build society can work withput the crutch of artificial NPC rules would be one.

Another would be interesting PvE or PvP combat or other interactions, but thats not going to happen any time soon.

So that leaves RP and without the ability for players to actually make their own story, its a hollow experience thats not going to attract many if any.

The lore would need some serious de-boring, much like the combat system for any other chance of attracting more people.

Not that I see the appeal of doing so but whatever.

Proving you can flap your arms and fly to the moon would be cool, too. It’s about as likely to be true.

Players can absolutely make their own story. They just can’t make their own story overrule the NPC story. ARC, for example, has been a major driving force in discovery and lore development since the first appearances of the Drifters because they work within CCP’s framework. But they’re still the ones making their story. They don’t find everything CCP leaves clues for. Their conclusions have been wrong in the past. But they’re still driving their own story.

And, you know, in a massively shared universe, your ability to make your own story is limited by everyone else’s interests, too. You can’t just declare yourself the most amazingest pilot of all time, because god-moding nonsense is god-moding nonsense. You want to make your own story? Go for it. Just make it one that works within the shared setting everyone else has a claim on, too.

No, you don’t need to take it seriously. Just is the case that some people people derive their enjoyment of the game from taking it seriously. If you can be fine with the idea that other people enjoy the game in a different way then it’s all Ok.