I already can fly a golem, but on my second account I am making a paladin within a year or two. The problem is all the fits i see use smartbombs and none use target painters and grapplers.
I plan to dual box a fully capable Golem with my future Paladin and was wondering if anyone had a 2 maruader paladin fit for a C5 WH site. Any recommendations?
If you are only going to do two marauders - a golem is the worst accompaniment for the paladin possible. The only thing it is going to apply well to will be the battleships, while both are going to struggle with cruisers, but paladin will apply better and there wont be a drifter to gain the benefit of rage torpedoes and selectable damage type.
If you are are going to do another marauder, another paladin or a vargur would be better, while a vargur will apply vastly better to the cruisers
That depends on how you run. If you intend to go for hours and clear the hole of all anoms either way, then you’re losing half your income per hole.
If you just intend to hit X amount of isk from the hole, it’s not as big of a deal. The drifter escalation could increase your isk/hr efficiency depending on which sites were available, but it’s relative to how well you apply and what fits you’re using. Ashy’s designs, for example, use different fits for the site and the drifter, so your isk/hr is being impacted by refit times, especially if you’re relying on a depot to refit instead of something cloaky with a fleet hangar.
The golem was probably the hardest hit by the change, since it excelled at eliminating the drifter thanks to selectable damage, but struggled to clear the smaller ships quickly because of how missile application works. In conjunction with a turret marauder, I often found my golem wasting missile volleys. Sometimes to overkill when the other guy got a wrecking shot near the end, sometimes to his smart bombs when he forgot to stagger them.