Ore: Battleship Mining Barge & Battleship BlackOps-Exhumer
Im here again to put new ideas in your head.
Why?
This is to open game options for a hinted/upcoming “limited resource” war in EvE.
As well as a somewhat large indy portion “chillout/drunk in belt after work” that rorqual changes killed off.
Why is a Battleship size Mining Barge considered?
Making EvE more active gamplay is always a good goal, tho as a large universe 1 focus is to a limited audiance.
Tho we should not forget the ones that play eve as an relaxation after a stressfull work day.
Some smaler corporations starts their life of in a slow lane due to limited Rorqual viability.
The T1 Battleship Mining Barge is to be the middle ground at a higher risk.
The Chillout with friends XL Barge.
I want more active gamplay, did you forget about me?
T2 Battleship size BlackOps-Exhumer just for the siphoning of neutral or enemy moon mining.
Due to the inherent risk of going in to dangerous territory & stealing their R64 moons resource (Rare & Exceptional ore) dodging probes & fleets hunting the ship/fleet down may be an intresting careere change.
The High Yield Ore Thief
Thank you for taking the time to read my ideas i hope you are well Frend and Foe.
Fly Wild o7
Simulations
T1 Battleship size Barge [Name?] Hull Value 300 Mil
Highslot: 4 (4x Modulated Strip Miner II)
Midslot: 6 (above avarage Ferox’ish tank)
Lowslot: 3 (typical mining & dcu layout)
Drone bay:
50 bandwidth
75 Drone Capacity
Ship Bonus:
2% reduction in Strip Miner and Ice Harvester duration.
Role Bonus:
50% bonus to drone hitpoints and ore mining yield.
T2 Battleship size Black-Ops Exhumer [Name?] Hull Value 2 Bill
Highslot: 4 (4x Modulated Strip Miner II or 3x mining lasers & 1x Prototype Cloaking Device I)
Midslot: 7 (avarage Raven’ish tank)
Lowslot: 5 (3x mining laser uppgrades, 1x cpu co prosessor & 1x DCU)
Drone bay:
50 bandwidth
75 Drone Capacity
Black Ops Bonus:
20% bonus to drone hitpoints and ore mining yield.
125% Bonus to ships max velocity when using Cloaking Devices.
Ship Bonus:
5% reduction in “Covert Modulated Strip Miner II” duration.
10% bonus to ships ore hold capacity.
Role Bonus:
Can fit “Covert Modulated Strip Miner II” and Covert Cynosural Field Generator
No targeting delay after Cloaking Device deactivation.
Cloak reactivation delay is increase by 100%
80% reduction to effetive distance traveled for jump fatigue.
50% reduction in Cynosural Field Generator duration.
Note: a new module called “Covert Modulated Strip Miner II” it can only mine (Rare & Exeptional ore types)
It could be added with the difference that it can not stop in the middle of a cycle & won’t alow warps or jumping to cyno.
Sorry for slaughtering the language.