I think it is kind of dumb that ratting falls exclusively within the plain of carriers/supers. I would like to see dread ratting become feasible on a large scale as seen with carriers and supers with the addition of a new type of site.
What we currently have:
Currently, we have sites that consists of multiple waves of rats with carrying size that point, web, neut, etc. These waves spawn at various places around the grid meaning hubcap rafters need to chase them and capitals need drones that can chase them. This makes ships like dreads and titans impractical because dreads, to be effective, need to seige and be stationary. The varying sizes also are a hindrance because, to account for the various sizes, a dread would need to be fit in such a way as to make it impractical to use.
Each site has a combined total value that is pretty consistent with small fluctuations in the form of faction spawns.
New site suggestion
What if there was a new site that consisted of one super powerful structure? The bounty on it, after accounting for strontium, siege time, etc., would be about equivalent to the income rate of carrier ratting. This site would do what is equal to regular sites with chances of the same effects. But, it would do damage in such a way that carriers wouldn’t be effective. You would need to siege to really survive it. Additionally, it could tank the fighters or have extra aggression against them to discourage their use.
While I could see this being an uptick to supers, I think that for the average line pilot, it’d be more likely to encourage dread usage. This would also add more dynamic skilling among the population.
What do you think?