I visit it occasionally or forget the damn thing is open so I would consider it a very unreliable method of contacting me. Funny thing? WHICH CSM Discord? As I know of at least 2. That is the worst part about it as too many channels, too much noise for an old man.
The Lotek Discord, which is temporarily unused; I deleted/disabled all channels so the only thing current/new users see is a read-only bulletin bumping them to the other two discords.
Dooku demands to know why you’re being such a player hater
I’m sure you know this, but regular eve forum users are by no means a representative sample. First, we tend to be more hardcore and less casual. Second, bitter vets are more likely to take to the forums to complain, while happier players tend to stay in-game playing. So, our perceptions are not necessarily representative of the average player’s perceptions.
Also, the CSM is somehow simultaneously ineffectual and a group of self-serving meta-gamers that are tricking CCP into making changes that benefit the null-blocs at the expense of other play styles. Wake up sheeple.
Looks like you decided to just write your thesis here. I always doubt the veracity of such claims anyway…even though I do believe EVE is a great place to study anti-social behavior…all the way up to the headshed…which brings us to the issue at hand; CSM.
CSM, as was already said by someone else, was not implemented by CCP to represent the player’s points of view. There’s sufficient evidence CCP doesn’t give a rat’s @$$ about the player’s points of view. It was created so CCP can claim it has player input in development. Since it doesn’t really DO that, and Goonsquirts et al have already made it quite public how they’re in the position to pad the membership, those who aren’t in on it, but “serving” on CSM, can’t help but be suspect as to their integrity.
You lie down with dogs. You get up with fleas.
In my opinion, any professor or official educational entity that would accept such a thesis as this, unless its intention is to show the lengths corporations will go to in order to fabricate a public persona which has none of the qualities of the actuality, is of no credible use to the profession of education.
The CSM act as a sound board as someone said, but they also have the Dev’s ears on a near daily basis. And, being mostly nullsec players hanging out in null sec forums and discussion, means that a disproportionate amount of feedback and ideas on game design are coming from a null sec perspective.
I believe this is why null sec gets so much attention despite being a minority playerbase.
And as such they absolutely do have an effect on game design. The CSM are why there is no vulnerability window for shields on structures anymore. They are why carriers no longer use drones and the drone assist cap is at 50. They are why the watch list was changed to a buddy list.
For game design, they are essentially a null-sec focus group, and it’d be great if we could get focus groups for other features/areas of the game.
It’s basically a bunch of nerds that think this space ship game is so important that they work for free for CCP.
They probably think of themselves as some kind of important space politician with the crucial task to keep the super important space game running. In reality they are just free consumer feedback aggregators for CCP which they can ask for their opinion or just ignore at will.