In ONE sentence, what change would u like to see in eveonline?

EvE online Stracciatella

1 Like

I can do it with one word.

Recruitment

Lol, okay.

Walking in station, expand to walking to market place, customization of personal ''area" that would work as time/money sink, and a meaningfull option to get players in the same room, possible introduction of minigames ect.

3 Likes

Could I grow flowers there?

New CEO

2 Likes

Why not, the more diverse the better, pets even to get more chicks in eve lol New Eden farmland

1 Like

Five new galaxies to explore.

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A roll back to apocrypha, & then left alone.

3 Likes

Eve Online needs players that want to improve the game without changing the fundamental aspects that made Eve the game it is today; these fundamentals include ganking, understanding high reward comes with high risk, and your endgame isn’t THE endgame of Eve.

Risk vs Reward that is truly balanced (low risk = low reward, high risk = high reward) and appropriately distributed across space relative to security level, to slow the isk faucets significantly and encourage players to engage across all areas of space.

1 Like

I would like to see more of myself.

2 Likes

Remove mining from command ships.

1 Like

Rolling blackouts.

2 Likes

Return skill point loose on clone death and clone/skill point insurance.

Make clones and skill points have value, and suicidal players suffer more than a minor isk loses.

1 Like

one of many stations named that from the same corp.

You had me in the first half. I feel like I’m one of the few that remembers what was before fozzie sov, and it was just awful. fozzie sov ended up being an upgrade.

1 Like

More Overmind!

3 Likes

Cat ears

/thread

We already had pointless expensive clones you had to rebuy each death, they were scrapped because they served no real purpose