EvE online Stracciatella
I can do it with one word.
Recruitment
Lol, okay.
Walking in station, expand to walking to market place, customization of personal ''area" that would work as time/money sink, and a meaningfull option to get players in the same room, possible introduction of minigames ect.
Could I grow flowers there?
New CEO
Why not, the more diverse the better, pets even to get more chicks in eve lol New Eden farmland
Five new galaxies to explore.
A roll back to apocrypha, & then left alone.
Eve Online needs players that want to improve the game without changing the fundamental aspects that made Eve the game it is today; these fundamentals include ganking, understanding high reward comes with high risk, and your endgame isn’t THE endgame of Eve.
Risk vs Reward that is truly balanced (low risk = low reward, high risk = high reward) and appropriately distributed across space relative to security level, to slow the isk faucets significantly and encourage players to engage across all areas of space.
I would like to see more of myself.
Remove mining from command ships.
Rolling blackouts.
Return skill point loose on clone death and clone/skill point insurance.
Make clones and skill points have value, and suicidal players suffer more than a minor isk loses.
one of many stations named that from the same corp.
You had me in the first half. I feel like I’m one of the few that remembers what was before fozzie sov, and it was just awful. fozzie sov ended up being an upgrade.
More Overmind!
Cat ears
/thread
We already had pointless expensive clones you had to rebuy each death, they were scrapped because they served no real purpose