Take a blockade runner for example, right now you can sit in the hull without covops skills, but it’s just a blingy T1 fast industrial without a covops cloak.
I propose that skills that are needed to fit modules that make the ship what it is be included in required skills to fly that ship. We already have this for ships like maruders (energy grid V and AWU V required to field a maruder and to use bastion module), so why not extend it to all specialised ships?