4mill SP/110mill net worth
I have no problem knowing what I want to do when I’m actually playing (actually, that’s not strictly true - I enjoy lots of things, and tiddling around in all of them, but that’s another matter…), but what I want to do is the age-old ‘moon on a stick’ issue of making money for very little without doing much when I’m semi-away from keyboard.
If this sounds a bit unlikely, I’m not a million miles away from it. When I have a spare hour or so, I just leave my Retriever mining Plagiolase in 0.5 sec, which I then just dump at my corp’s processing plant who pay me something like 94% of market value for it, and given it saves me trucking it all over the place, and waiting for it to sell, I think it’s well worth it.
I have the following relevant skills:
Astrogeology III (but nearly IV)
Mining Upgrades IV
Mining Barge IV
Mining Frigate IV
No implants or boosters. I don’t mine in a fleet because it’s more about the opportunism of grabbing an hour when I have one.
This results in an income of about 3.8mill per hour. This is ok.
What i want to know is, is there a way to improve this semi-afk, semi-passive approach. PI could run akll the time, of course, but I don’t know how much investment/skill training it would take to get to a similar level.
Also, T2 barges still only have 2 strip miners, right? It’s not really clear to me at the moment that the risk of losing one - given my semi-afk approach - would justify one.
At the moment, I’m not using drones, mainly because I need to defend myself with fighty drones against rats. I’m not against the idea though, and 2 mining drones/3 fighty drones might be enough against hi-sec rats.
Any thoughts on how I can improve this, or any other approaches I haven’t thought of? There are various things, like changing security space, or doing less afk, that don’t really fit what I’m after.
Any thoughts gratefully received.