What you can do is fit a proper tank and make yourself less appealing.
I mean, you’ll still get popped if they’re determined of course but you can weed out the opportunist ganker looking for a poorly fitted ship and an easy kill.
No one and nothing is gank proof. All you can do it mitigate the numbers to where only a large gank gang can take you down and thus making it cost them more to blow you up than what you would lose (big gank corps/alliance don’t care about loss, I’m talking about the small time gankers here).
TL;DR - Make it so the gankers choose easier prey.
190bil of multi-gank alliance dunks that include Hawk
100bil of some guy who F1 monkeys in null fleets to fluff their board
10bil of ventures, MTUs, and some miners/gilas
Seems they’ve got one guy left who’s tolerated and accepted by all the other gankers, and a null F1 monkey zkill fluffer that are temporarily making things superficially look not so bad in their otherwise downward spiral of decay and decline.
Any closer critical look shows a dead alliance circling the drain.
This is way too easy to explain. As the weather improves across the northern hemisphere, people emerge from their caves. They immediately begin to search for food. And there is plenty to eat at the corner pubs and 7-11 food stores, but they venture out. Receding snow reveals roadways and stone walks to more distant stores and better prices.
However there are these players who don’t leave but remain locked within the game’s thrall, beginning their spring and most of their summer indoors. The emergence of the gankers who leave means a chance to see places, other than its home. But it also means that another entertainment source presents itself to them. Never fear, these gankers will return in time. Miners and haulers should use this time wisely. Taking stored ores and materials to market, can mean life or death to a miner during the lull.
Damn, I should have wrote for National Geographic.
Just jumped into Uedama in my haulers and can see Aiko having a breakdown in Local, looks like shes anti-ganking the other ships and protecting miners and haulers!
It’s actually pretty genius if you think about it. Do the anti-gank thing for 6 months or so, lull everyone into a false sense of security, then one day turn it off like a switch and go back to nuking freighters when they think they are safe…
I can confirm this isn’t happening! I was talking to Princess Aiko and she said she was upset that Safety is losing lots of members, so anyone that leaves Safety now and continues to gank will be antiganked.