Isk / m3

Gamers,

There are market inefficiencies in EVE. For example Omber II-Grade can be worth less than Omber III-Grade. It caused by a couple things as far as i can tell

Each ore has up to 4 variants of different grades, and an compressed version resulting in a total of 8 for each ore. So if you buy omber do you set up 8 buy orders? Lol

Some ore is in higher demand in their uncompressed version resulting in a loss if you compress it before you sell it.

Last but not least it costs ISK just to list and change market orders.

These are what causing market ineffeciencies which makes the games maintainers look like amateurs and the people who play the game look like noobs. Peace.

Why would you buyorder normal Omber when you can just buy II or III Omber? :thinking:

It seems each person has its own reasons for doing that. Someone might be flipping it for profit, or someone is looking for large amounts of omber.

The issue is that theres 8 versions of Omber which in itself makes price discovery hard but it is magnified by the costs of setting up and editing orders. It makes prices whack.

Now that you have identified these market opportunities, why don’t you use that knowledge?

I think it’s great that a game like EVE has a massive economy including inefficiencies like these. It’s very realistic, the real world isn’t all smooth and without inefficiencies either.

Such inefficiencies like you have identified can be a good opportunity to make ISK.

Or are you too much of an

or

to use these opportunities?

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Could also be because of storyline missions. Historically regular base uncompressed kernite has been extremely valuable because there is level 4 storyline missions to turn in 8,000 units to complete the mission. Same goes for Omber. There is level 3 storyline missions for regular non compressed Omber. Now that kernite and Omber are more plentiful and in high sec again this should go away and the 5% and 10% bonus variations should be more valuable then the base. But before the expansion oh ya regular kernite was way way more valuable then the 5% and 10% because of the storyline missions.

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I mentioned this in op. An option to uncompress ore would go a long way to solve this descrepancy.

Alternatively the story line missions could require compressed ore instead.

Don’t give ccp an idea to mess with the coding. We dont need missions to break.

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There is now the option to explore some 0.5 systems in search of Omber Anomalies. They’re easy to find and mine.

There are such variations in all sorts of things in EVE. I’ve seen level 5 implants that cost less than level 4s, clone tags that cost 60m in one station and 40m in a station a few systems away, and more. I don’t complain about these ‘discrepancies’…..I take advantage of them :slight_smile:

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Or we could do nothing. Let some players carry around huge volumes of uncompressed ore worth peanuts per m3 so they can sell their ore for better rates per ore than others who compress their ore.

After all, even if uncompressed kernite or omber is sold for better rates uncompressed, their ISK per volume is far less so hauling it to the destination has a much higher opportunity cost. The sales volume of uncompressed ores is also much lower than that of compressed versions.

In other words, inconvenience pays off for those willing to haul uncompressed ore in small amounts, instead of compressed ore in large amounts.

I would guess this inconvenience is also what creates the price difference between compressed and uncompressed ore, and is what causes this profitable opportunity for miners and haulers to exist.

The ability to ‘uncompress ore’ (whatever that may mean when it comes to solids) would cause the difference between the price of compressed and uncompressed ore to cease to exist, and the opportunity I described above to disappear as well.

Why would you want to remove that opportunity?

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Well, they’d simply do it like they do gas and cause a loss when decompressing.

Seems pointless when there is really one ore that needs to be uncompressed and that’s just because of missions. There’s nothing stopping anyone from finding their own Omber now.

Gas can be decompressed.

If you were to ‘decompress’ a solid compressed ore it would just stay small. It does nothing.

‘Decompressing ore’ just makes no sense and I would be disappointed if CCP added such a thing.

I know gas can be decompressed. That’s why I used it as an example.

But if you want to get into physics, explain how water ice is compressed. In reality, water cannot be compressed.

Or how do we travel faster than light speed in warp or very nearly instantaneously across several light years when using jump gates? Or absolutely instantaneously when using wormholes or Cynos? Or Micro Jump Drives?

How do we travel near planets or the sun without gravitational effects?

Compressing ore in the first place is silly. Assuming the lasers, strip miners, or whatever you’re using strips the ore from the rock, you’re compressing metals and crystals at a rate of 99%. That’s not possible unless you change its properties… forever.

State of Matter: Normal matter would likely transition into exotic states. At extreme pressures, electron shells collapse, potentially forming degenerate matter (like in white dwarfs) or even a quark-gluon plasma in hypothetical extreme scenarios”

I think Eve Online is way past any discussion of physics.

Well, the Excel integration isn’t there as a joke :rofl:

Correct, if the ice is already packaged as tight as possible you cannot compress it further.

But if you assume you just have a bunch of loosely stacked ice chunks that you obtained from ice rocks, with empty space in between, you can certainly package it a bit tighter by compressing it together so those empty spots disappear.

Ice compression in EVE isn’t nearly as impactful as ore compression. If I recall correctly ice does a factor 10 while ore is a factor 100 smaller when compressed.

Also maybe the ice itself already has bubbles or empty pockets of various sizes so to speak as well due to how they form in space or something, meaning it can be compressed to have those naturally occurring empty parts removed. (Just a random thought.) :thinking:

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Or another boot.ini incident. Yeah, I was there. I was coming up on 1 year in the game at the time.

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Ice is compressed at a rate of 90%. The gravity of those huge ice chunks in space would have long taken care of any vacuum pockets by itself long before any miners detect the anomaly and appear to mine it. If it was so slushy to be 90% vacuum, your overall yield would be hideous. You’d mine the whole field in 10 seconds.

Refining that much ice before and after compression is the same. The water you get from it far dispels any thoughts of the ice simply being very slushy.

Ohh, maybe we could get CCP to reduce Ice yield by 90% to account for the vacuum!