The combat capabilities and AI of rats are PVP-equivalent, better than half the player base. Tough ships, EWAR, Logi. And if you can take on those rats, you can take on actual players.
You make it sound like they come back right away; that’s not what I have seen. There is a wide grace period before they do. And when they do come back, you fight them off again. I’m not seeing the problem here.
CODE + other suicide gankers would like to know your current location
Rule #1 of EVE: Undock is your consent to PVP. Yes, carebears deserve a safe space, but if they’re not willing to stand up for themselves or band together with others who will help defend the mining ops, then they should not complain when they feel the need to shift belts once theirs has been invaded by mining rats or players. If they want to preserve their territory, that’s what weapons are for. In an MMO, tasks should be more easily accomplished, and some tasks ONLY accomplished, with the help of others.
False: you gain the preservation of your belt. That’s literally the point of this thread: this thread is raising a concern that belts are being consuming too aggressively; however, at no point did OP say “even though we’re fighting them off, the belts are being consuming too aggressively”. If OP was actually fighting them off then he’d have grounds to suggest that the respawn rate was too high (or that the rats are too hard), but he did not implement the intended solution to the problem, which is to engage the rats.