During the pressure of combat, hitting a key multiple times often creates the frustrating misfortune of cancelling the cycling of a module such as the propulsion module, the guns or your tackling modules, this could mean the difference between life and death or keeping a target from escaping. Integrate a feature to mitigate this common mistake from being made.
These kind of mistakes are important not to protect players from. Maintaining composure is just as much a part of player skill as anything else.
Miss clicks like this are the only way to catch things like MWD+cloak in many areas of space
Butterfingering the jump instead of bridge button with Titans creates excellent storytelling.
I don’t think players should be protected from making mistakes in EVE.
Watching a Titan jump out rather than bridge is never not hilarious.
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If you can afford it, get some kind of macro keyboard, you can normally add a delay before keys will respond a second time.