yikes, this one does about double the damage of that one, if you want to go full cap stable can pretty easily drop a heat sink or a tracking comp for a cap recharge mod. But full cap stable is pretty silly imo since the main reason for that is to survive a disconnect and in that case your guns should turn off unless you are trying to shoot something you can’t hit or something with a ton of HP. Most fits with 5-10 mins are going to be cap stable with only the rep running.
Also this fit is a touch shiny, most items have had price increases since I made the build, I’d probably use a lower meta rep, and maybe drop a faction heatsink for another t2. Can also swap to tachyons pretty easily, I usually run with those as they can hit pretty much anything anywhere in mission ranges, and outside of conflag range pretty sure they do more damage.
[Paladin, Mega Pulse]
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Heat Sink II
Imperial Navy Energized Adaptive Nano Membrane
Damage Control II
Centus X-Type Large Armor Repairer
Shadow Serpentis 500MN Microwarpdrive
Republic Fleet Large Cap Battery
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Mega Pulse Laser II, Conflagration L
Mega Pulse Laser II, Conflagration L
Mega Pulse Laser II, Conflagration L
Mega Pulse Laser II, Conflagration L
Small Tractor Beam II
Small Tractor Beam II
Salvager II
Bastion Module I
Large Energy Burst Aerator II
Large Capacitor Control Circuit I
Acolyte II x15
As for the golem this is the fit I used to fly, but it’s just so boring. No idea on the math of painters vs guidance computers or rigors vs flares, but you can probably make a tweak there for slightly better application.
[Golem, Golem lv4s]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Ballistic Control System II
Pithum C-Type Medium Shield Booster
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Domination 100MN Afterburner
Republic Fleet Target Painter
Republic Fleet Target Painter
Republic Fleet Target Painter
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Bastion Module I
Small Tractor Beam II
Small Tractor Beam II
Salvager II
Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II
Hobgoblin II x5
Hornet EC-300 x5
Hornet II x5
Inferno Fury Cruise Missile x4254
Inferno Precision Cruise Missile x4656