I’m giving the launcher a spin (since getting the game running through wine was a failure).
However, there seems to be something wrong with the Qt version bundled in the launcher. Here’s what I did:
➜ curl -LO https://binaries.eveonline.com/evelauncher-1548102.tar.gz % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 100 137M 100 137M 0 0 10.9M 0 0:00:12 0:00:12 --:--:-- 10.8M ➜ tar xf evelauncher-1548102.tar.gz ➜ cd evelauncher ➜ ./evelauncher.sh QObject::startTimer: Timers can only be used with threads started with QThread qt.qpa.plugin: Could not load the Qt platform plugin "wayland" in "" even though it was found. Could not initialize GLX evelauncher.sh: line 14: 318370 Aborted (core dumped) "$dirname/$appname" "$@"
It would seem that the bundled Qt version is missing bits – particularly, support for wayland (this is the subsystem that handles all the application windows and graphics on Linux). Maybe the launcher was packaged with macOS in mind?
Is this the right place to report a breakage like this? There doesn’t seem to be much that can be done to work around it.