Light Carrier


(DrysonBennington) #21

Your comment has been flagged as off topic.

You are also flamming as well which is against the EULA.


(DrysonBennington) #22

CCP won’t increase the bandwidth via a rig because then everyone would want for their ship size.

Good idea though.


(Azar Zadius) #23

Intriguing idea, but there seems to be not as many draw backs as there should be for what is effectively a neutered carrier that can fly in high-sec. Several Draw backs that I thought of (It doesn’t need to be all of these, just on or two.):

1.) Can’t launch fighters without suspect
2.) 4 mids, not 6
3.) No bastion or assault modules
4.) Only 4 geckos, not five
5.) Warp speed of 1au/s


(DrysonBennington) #24

Making the carrier suspect in High Sec would make it vulnerable to anyone to attack it that might using it for Citadel bashing.

Six mids is necessary for improved drone, subverted drone and Gecko use.

Take away its ability to use fighters from a carrier.

Keep the bastion and assault modules.

Make it capable to support three wings of Subverted Drones of three drones each.


(HiddenPorpoise) #25

What exactly do you want this thing to do? Your last post mandated these things be loaded full of very shiny drones such that a carrier would be a smaller loss.


(Wander Prian) #26

He wants it to be an overpowered pwnmobile in highsec and everywhere else.


(DrysonBennington) #27

Isn’t a CODE gank fleet an over powered pwn mobile in High Sec?

Bringing the Light Carrier into High Sec will give future carrier pilots a taste of what Low and Null Sector, lol, PvP is like.


(HiddenPorpoise) #28

Are you suggesting ratting carriers in high sec but you’re too cagey to come out and say that directly?


(Wander Prian) #29

He wants a ship that can be nearly immune to ganks, be easy to AFK in, and overall wreck ship balancing.


(Vuhdo Rin) #30

Wtf no no no … no need for this ■■■■