Local Comms Blackout - Discussion Thread

they should have streamlined it over 5 years ago and just do it slowly but not by killing the essentials

:] I donā€™t mind being crucified as long as it leads to progress lol, tbh I would prefer if any structure being reinforced takes on the same timer as any structure a few jumps away so that if multiple structures go in reinforce they all come out at the same time hahaha.

also true. i still think itā€™ll be better without the ref timer, and leaving them for high value targets like citadels

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good idea

See now thatā€™s a decent idea right there. Though keep that ā– ā– ā– ā–  outta wormholes. We got the short end of the stick on asset safety.

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not going to agrue about a fair argument :slight_smile:
im not trying to burn ppl to the ground unless theyr senseless like buck nero

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Never lived in a wormhole before so wont be able to comment there xD.

i actualy did but after they made recon ships invisible for d scan i left

They might change that back now thou who knowā€™s, maybe they will make cloakies appear on d-scan or something I have a feeling this is far from over :smiley:

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i actualy asked them in the q and a in amsterdam and they are thinking of changing cloaky mechanics but could not / want not give any mroe information

iā€™m former null, just left wh, largely due to the pain of no asset safety, that hurt way more than i expected. currently in hs in a holding pattern until i decide where iā€™m going next

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if you want to do pvp go galmil they can use more soldiers fighting for the federation

actually thinking of putting together my own trig hunter corp, with a view to eventuallyā„¢ migrating to null

Pretty awful for your group of 50~ indy capable pvpers to have 150 null dudes come in and kick over a few dozen of your structures while being incapable of saving anything cause the nature of wormholes means you canā€™t evacuate anything from the system. Leading to the near total annihilation of any resources and ships you didnā€™t get a chance to export beforehand or manage to pack into a freighter or two to log out til hostiles have left and you can begin anew.

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Iā€™ve always wanted to a wh but itā€™s not feasible with the amount of people I fly with atm, but yea I can imagine how having everything to loose could be exciting as hell and nerve wrecking at the same time.

Although I hear the amount you can make from WHā€™s is amazing so at least it would be posible to make enough to only invest 20% of your total assets at any given time in that worm hole so that even if you loose it all you have still gained in the long run.

Which is how I feel nullsec would be now, it would be so profitable that if you only invest 20% of what you make into keeping the system it could be a decent type of semi nomadic lifestyle.

With no local though how will you know the cloaker is even thereā€¦

our corp had 30ish structures in that wh alone, i lost about 10 bil in blueprints, i was lucky that i didnā€™t lose this clone, i have about 2 bil in implants ā€¦

this isk in wh is nice, but comes at a huge risk

Ouch man that sounds painful, out of curiosity why so many structures?

Iā€™d be happy if either we got full asset safety like k space or if lowsec and null got theirs cut. Was pretty annoying to hear wormholes got shafted when they were introducing it. But thatā€™s what happens when CSM is mostly null and most null residents assume weā€™re all HK and are goon level loaded off high class anom ratting. Thatā€™s like the top 15% of WH residents.

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