Local Comms Blackout - Discussion Thread

I love how everyone here is “Burn the Null-sec guys !” And now when I see this post. Only 7 hearts -_-. Suspicious.

Being as i am a Builder of sorts, i understand the risks taken.
this is just bad in so many ways.
1 affects number of players as a whole in a negative
2 affects nullsec number of players in a negative ,the real game area of eve.
3 affects MY personal nullsec in a negative, by making it even more difficult for the Neutral population to come live in a well Ordered Nullsec region…

i just do not care overmuch about how much isk people make or how many ships they have…or your kill mail fetish. do not you know how bad Khorne facepalms over KM sharing!

there are Zero redeeming qualities about this idea…and what if all the big power blocks quit tomorrow because you keep changing the rules for no good game reason, like Dominion that slashed this playerbase by 50%.

He moves in the morning, there is a Prospect on Dscan for a brief second, and you are saying to yourself if you are imagining things or not. :blush:

This breaks the story… the same network is what transfers your consciousness to your next clone…

How are you getting around that BS in your stupid story?

Stupid answer, sorry u should try tu see both side… not only u´rs…

I think CCP should insert player owned comstructurs… thats be fun and a new way of war… Kill communication network to make him blind… :smiley:

we will see what happend… :confused:

call GW writers Obviously!..The Fall of Cadia[cough cough] Jita!

Who is GW writer ? Who is Cadia ? Why are you saying Cough cough ?

Vox’s Snaggrodd , there is this humi that needs a lesson in 40k…click.

You laugh, I got tackled by an endurance in low once. I just just come back from a couple years afk and was busy googling WTF an endurance was when popped up and scrammed me…and a wild Astarte appeared on long scan.

…I nuked the little turd and GTFO’s just as the Astarte hit grid.

You make good counterpoints. Considering I’ve ratted with on-grid carrier assistance and never really got caught (once, but got away safely), I’ve learned what I need to be paranoid and hyper-aware in null. I don’t like having to do that all the time, though. It would be one thing if I could automate the D-Scan process (legitimately) like a real-world ship could do (setting aside the other ways EVE violates real-world physics) so I could do my farming and not have to push the bloody key every ten seconds to maintain watch alert…

With F2P there’s nothing really stopping anyone from having multiple scouts except possibly processing power, but EVE is pretty streamlined so that’s not a huge obstacle. Relying on sound for your very basic intel would work… although I direct you to the age-old, “EVE has sound?” joke for that one. I personally haven’t used the game sounds since the old days when the audio code did not get along with Creative Soundblaster cards one bit.

I’ve never actually heard of or used NEAR2. I don’t like overlays like that; for one thing, I simply don’t trust them. For another, while they might not violate the EULA directly, they certainly violate it in spirit… even if such mechanics could easily have existed in game otherwise. No, CVA just had/has (I’ve been on hiatus for a while) a Friend/Foe database out of game in part because of entry number limitations for the in-game system, and inability to (easily) share those in-game standings with other alliances. It hinged on copying the local chat user list and pasting it to a browser - no list, no functionality. I really wonder what, if anything, CCP has done or will do to replace that sort of service. Otherwise coalitions (particularly the NRDS kind) will have serious problems existing cohesively.

Many many systems are large enough that a safe log spot will be well off any feasibly operational grid location for the purpose of D-Scan rangefinding. While some systems would certainly be protected, not all will. Plus, there has to be a person active in system in range to see the log in warp. That’s a lot of ifs to cover. I still say just assume there’s a cloaky in system and be done with it. It’s like alliance spies - they always exist, even if you’re certain they don’t. Dear gods, that’s gonna screw with industry.

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System owner should NOT have the any ability to cheat in his systems. Period. Stop spreading this bullcrap, you just dont deserve your space, if you cant defend it without local chatbox, and if you have that kind of WoW-like mentality. Who said you MUST be absolutely safe in no safe zone, huh? You wanna keep your space to mine and rat in it? Lol, then just fight for it. Thats what nullsec is for. Fight for it. Prove that you can have it. Use scouts on gates, and other non-automatic intel. EVE is all about the society, right? Well then go and recruit some scouts. They can save the day for you.

If you cant defend your space - you dont deserve it. Plain and simple.
If you want to play afk-singleplayer with ringtone ringing every time someones enters the local - this game is clearly NOT for you. You came to the wrong place. Gtfo

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I don´t see how the smaller Corps in Nullsec will have sufficient profit from this changings? Any substancial PVE in Nullsec will be xclusively for the big alliances. No minig op without supercapital umbrella. This is an incentive for the big alliances to get easy kills for bored members. They will get all the content and will be still able to earn suficient ISK to Keep their power.

How will a small corp get reliable income with this new mechanics. It is for bored Goons, PL, NC and all the big ones. They get the fun.

We will have a few exciting weeks with many kills. But how will you replace all the losses of the PVE ships? With Procurer and Covetor mining? With VNI ratting? With belt ratting.

Any casual player not in a main alliance will get problems to get the ISK.

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ARE YOU SURE? :smiley: Lol

Well small corps lived for a long time in WH with no problems, didnt they? I assume they can live in nullsec with even less problems, because of the cloning services and static gates instead of that w-space crap.

Small carps will actually gain the most fun and profit out of it.

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There is an inbetween stage.
Put ship detected in local. No name, alliance, maybe not even the actual ship type - just the size class.
You’d know someone was there, but unless they chose to identify themselves, you wouldn’t know who.

“Sir, unknown vessel detected. Mass readings indicate it is a battleship.”

Now you can bail, or call for help, or whatever.
What you can’t do is look up everything about the player.

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Not really, wh space is the place where there is no asset safety, No way to jumpclone back to the system and you have to probe to get to your gates :wink:
So no, its still quite easy to tell them apart.

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U mad? Shiptype in local? Are you INSANE?

There is no inbetween stage. There is no local.

For reading shiptypes there is d-scan for you. Dont be lazy, press that button periodically.

Local is now gone, it is gone forever, deal with it or uninstall.

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yep nullsec is about to get more dangerous good observation i guess i am not seeing the downside in what you are saying? i mean of course the counterbalance is supercap umbrella you don’t really need hole dominance when your coalition can establish what effectively amounts to region dominance.

Well - may be it will be fun for 8 h/d player. But for the casual gamer it will be mor problematical. As already mentioned player had no probs with WH. But you can´t be blobbed in WH. And WH was mostly for the more engaged player. There was something for every body - Null, Low, Hi and WH.

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Casual gamers will just again need to git gud before entering nullsec. I dont see how that is a problem. Nullsec was not designed for casuals, thats for sure. There is hisec for them.

Oh and yea, you CAN and WILL get blobbed in wh, if you are casual or retarded in any other way.

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