Love it that is the good old days there.
@Arrendis
skillpoints were in December not July, so yeah ā¦ more like the drop in logins due to blackout than a āsheduled eventā like each year
Only in your mind.
I know this guy who did nothing but do project discovery in order to get the marshal blueprint. Didnāt undock for a month. Whereās the PvP in that?
How could PvP have existed before there was PvE to build the first ship? Of course CCP would have pushed and hyped the PvP aspect, it requires extremely little effort to code compared to missions, it makes people spend more and it gave people a reason to invest skill points into areas that otherwise has no use.
What great advertising EVE would have been in 2003 if they lauded it as a PvE game. āStare at potatoes for hours on endā or ālimitless numbers of crosses in spaceā and āthousands of systems with a choice of red, green, blue and yellow backgroundā.
There are no stakes in actual PVP games. Really ?
So you never have heard of the ranking system and how people fight over dead corpses to not be demoted as its very hard to get back to the rank they used to occupy ?
So let me get this straight , the reason why you call EVE a āPVPā game is because you lose your ship.
Even though losing your ship deprives you of the means to actuallly PVP.
So basically what you claim is the EVE is PVP game because it makes it hard to PVP or continuously PVP.
No I have no idea what on earth you are talking about when you claim that actual PVP game will not only punish me for PVP but require for me to go through tons and ton of PVE content to be able to afford to PVP.
If EVE is the ocean, it must be an ocean on a planet in a very distant galaxy because on this planet , actual PVP game, donāt require to climb the mount Everest so you actual see a fight.
Indeed it takes so much expertise to afk mine and rat how it can begin to compete with the vast complexity of D&D computer games.
What a bad joke
Excuse me but I think I will keep my own definition of PVP that involves killing other players instead of grinding my way to the opportunity of considering the assumption that I am able to afford to kill other players.
No
In November to December they did this
- 2018-12-17 to 2019-01-02 Operation Permafrost
- 2018-12-11 to 2018-12-28 13 Days of EVE
- 2018-11-25 to 2018-11-27 50% off all packs by CCP and at greenmangaming.com - even 57.5% if you consider black friday promo code[3]
- 2018-11-23 to 2018-11-25 Black Friday sales. 15% off on PLEX on the CCP website[4], greenmangaming.com, and amazon.com. 10% offer on Omega time on markeedragon.com.
- 2018-10-30 to 2018-11-01 15% offer on game time
July - August was the PLEX discount & MCT offers
- 2018-08-21 to 2018-09-04 Secrets of the Abyss
- 2018-08-14 to 2018-08-20 Free Jackdaw skin with 30 days of omega[7]
- 2018-08-09 to 2018-08-15 Multiple Character Training free with selected PLEX packages[8]
- 2018-08-02 to 2018-08-03 50% discount on DLC packs[9]
- 2018-07-26 to 2018-07-26 25% discount on the selected PLEX packs[10]
- 2018-07-13 to 2018-07-15 25% off selected skill extractor packs[11]
- 2018-07-10 to 2018-07-24 Dawn of Liberation
- 2018-07-06 to 2018-07-07 15% off selected skill extractor packs[12]
62 more posts till 10000. We need more salt so I can see it hit before I get off work.
- Blackout is epic
- Null is overrated
- Thanos wasnāt wrong
Discuss
You forgot
- Remove Local from low sec as well
Iād prefer that didnāt happen. Local in low gives it a little flare compared to permanent dark null.
Youāre right - In faction warfare regions in particular local seems to encourage conflict
so faction warfare can have local but not player made faction warfare?.. right ok mate
There are no real stakes in games without long-term consequences, no. There is only ego. Ego can be a powerful motivator, but itās utterly meaningless outside your own head.
you saying CCP should nuke 50% of EvE player base, right?
Iām ok with that. Iād cause chaosā¦ and you know the thing about chaos? Itās fairā¦
One is newbie players trying to (most of the time) solo each other. The other is massive alliance wars that benefit from allowing actual black ops play. Big difference.
That blueprint and the resulting product is a finite resource. Using, or buying or selling the blueprint or product shifts X amount of power around the closed system of Eve Online. Someone now has a thing. This thing has value of some sort, in that it can either project power, be a source of more income or perhaps even just be an asset collecting dust for a rainy day some time in the future.
At some point, barring server shutdown or him leaving the game, this asset will come into play in some competitive aspect of the game, be it player combat, gaining, protecting or destroying resources or assets, or even just trade or something else. In Eve, everything competitive has an effect on other players, even if sometimes itās not even noticeable at all in the big picture. Every ripple still exists in this pond.
Iāve already mentioned competition over limited resources. Industry, trade, politics, control over space or assets, even just knowing more than the other guys about the game and the world you play in is competitive in nature in a game where everything is connected in some way or another. When a player invested skillpoints and time into X instead of Y it gave them an edge inā¦ say gathering the ore to build the combat ships. Or another got a better advantage gathering more friends and pooled their resources to gain advantages, and so on and so forth. The Player versus Player aspect started the moment more than one person was logged in to Tranquility.
Literally no actual stakes. Every LoL, Dota, CS and so on game lose you nothing if you lose. Thereās at best a time investment grinding ranks. You still have access to all the same maps, same characters, same weapons, same mechanics etc etc etc. No stakes at all. In Eve on the other hand, you can lose everything. You can take everything away from an enemy. In Eve, PvP has meaningful results, where the entire game map can change completely over the course of a war. You can gain or lose the ability to harvest resources in this or that part of space. You can gain the ability to safeguard constellations and chokepoints with your assets, or lose the ability to do so. Every aspect of Eveās competitive gameplay, industry, trade, combat and so on can have meaning.
The rest of your post basically says āI shouldnāt have to have to invest in something for it to mean somethingā, so I donāt think youāll ever actually appreciate the beauty of the singleshard server, permanence of assets, resources and the absolutely breathtaking ebb and flow of people, assets, resources, will and effort that constitutes PvP that has actual meaning and consequence.
Fortnite does indeed sound more like your speed.
yep its āfairā just leave my 250 alts in a remote corner of EvE and leave me alone That is what Thanos really wanted.
omgā¦ the Thanos u described looks sooooo close to some of the posters here.
You, especially, disappoint me with this response. You cite Thanos. You quote A Few Good Menā¦ and yetā¦
You miss it.
Yep Chaosā¦āItās Bearā its 50/50 or the Bear gets ya The Giant Bear that eats all your rocks and rats and leave you nothing ā¦
You do know he was lying his arse off in that scene, right? There was never anything āchaoticā about Ledgerās Joker. Everything, up to and including the gun to his head, was very carefully arranged and orchestrated. He even had a finger on the hammer, ensuring if he miscalculated, he was still in control.
He was less an agent of chaos than he was really into proving chaos wrong. He relied entirely on the predictability of people.