Anyone know the formula(s) for remotereps, or a tool that can do that for me…
So i can see the effectiveness on a given range.
Same as damage application on turrets.
Okay Thanks… But what do i do with the Angular/ sig part… ignore it ? and just use the second part ?
Assume perfect tracking at all time. You can’t miss with reps.
EDIT : No wrecking hits either.
Its doing weird things to me. its giving me 100 % at any range =/