Just some thoughts on how to improve Eve with the least amount of work from Dev’s, these are just my thoughts feel free to discuss.
Anxiplex (jump gates):
Remove sov requirement and allow them to be placed by anyone anywhere within null/low:
This will remove the massive defensive buff this gives to null sec umbrella’s and allow it to be more balanced.
Citadel Mechanics:
The reason Citadel’s restrict pvp opportunities is because they stick their nose in everything a way to alleviate this without making them useless would be:
Gun’s + ewar can only be used once the citadel comes out of a timer allowing them to defend themselves during an attack, but when a small group comes to roam in vs a large Coalition the structure does not interfere and allows the 2 forces to meet ship to ship without oppressive Structure weaponry.
The added bonus of this would be that the Structure’s weaponry could be buffed if needed to allow it to defend itself more without being a bigger barrier to pvp opportunities.
Frig Abyssal:
NPC tank reduced slightly maybe 10%, this will allow a very expensive frigate to solo t3, which is not really possible at the moment because of the timer running out.
FactionWarfare:
Problem T1 is depressing to be in and forces people to do something else during this period, it would be too much work to redo the whole thing for now maybe in the furture but something that could would be 2 thing’s reduce Tier severity and increase personal bonus’s which dilute Tier effect.
T1: -25%
T2: Standard
T3: 25%
T4: 50%
T5; 75%
Lp Plex payout = Base X (1 + T Bonus) (1 + (FW Corp Standing/2)) (1 + (Faction Standing/2)) This should place personal effect before Tier but still allow tier to have a major factor.
EG: A Null-Sec player joining Minimatar FW at T5 that has never done FW before just to hop on the T5 Hype Train he has 0 in Tribal Liberation Force and 2 in Minimatar Standings.
30 000 (Base) X 1.75 X 1 X 1.1 = 57 750
That same player is really enjoying FW now and has Ground up his Tribal Liberation to 6 and his Minimatar Standings to 6.
30 000 (Base) X 1.75 X 1.3 X 1.3 = 88 725
The bitter vet sitting on the T1 side of Amarr has 10 in 24th and 10 in Amarr standings and is getting.
30 000 (Base) X 0.75 X 1.5 X 1.5 = 50 625 (Which is still very decent and worth sticking around for even in T1)
New guy join’s the Amarr in T1 with 0 in 24th and 2 in amarr
30 000 (Base) X 0.75 X 1 X 1.1 = 24 750 (which is not terrible but it is still half of the other side)
That same guy grinds to 6 and 6
30 000 (Base) X 0.75 X 1.3 X 1.3 = 38 025. (I’m sure this guy wouldn’t feel depressed that he could be earning 1/3rd more fighting on his enemies side)
On top of this Deplexing increases System Level instead of upgrading by donation’s which just doesn’t work well, also this gives people more incentive to defend a system rather than let one side get super dominant and then let the other side get super dominant.
FW should not be farming ground’s but a war zone where both sides are fighting, current FW is one side farming while the other side is hardly there.