Low Sec

I really like that idea, both as a game mechanic and from a lore standpoint.

ECM from a mildly disinterested government police force. Like saying, “eh, don’t do that”.


And so you want the sentry guns to help you win when you are outnumbered?

How selfish is that? Guess the other two players are just “griefers” and so they don’t have any rights?


I want low SECURITY space to actually have LOW security, not NO security. Spare me the “Waaah! I’m supposed to win!” mentality and actually look at it from a non-pirate/gate campers perspective. I’m not complaining that null sec gate guns don’t do enough damage; am I?

From the game’s standpoint, they are criminals. I think criminals have rights, but I don’t think they have the right to commit crime.

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Posterity :stuck_out_tongue_winking_eye:

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