Main AFK cloaky thread

There is more to logical thinking than what you are aware of. You’re talking about classic logic, which is pretty easy to understand but not at all how the factual world operates, including EVE, so again, you’re wrong.

Now, do illustrate me how logic dictates that the cloaked player has only two options in front, to either stay in his current state or decloak. I guess in your EVE there are no such things as intel gathering or information relaying, and every situation has always only two possible outcomes.

What is more, this is just to follow your faulty argument, which actually doesn’t even address my objection of cloaking being 100% safe as inconsistent game design, considering the rest of EVE. It is also the reason why citadels are broken and most pve needs a revamp in the risk-reward front: no active player at any point, besides being docked at a station, should be allowed to be 100% safe. I’m not the risk-averse person in this conversation, kid.

I’ll forgive your bad logic, just please, don’t annoy me anymore.

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