All of which can be dealt with by the newbie keeping their safety on green, making it impossible to commit a criminal act. Confusion can only exist once the no-longer-newbie turns off the safety and attempts to engage in PvP, at which point if they don’t understand the rules it’s their own fault for not bothering to do the research.
Removal all full criminal actions from high sec would definitely help stream-line this, as well as prove a pve-related area (though not totally) for players.
And, as has been explained to you over and over again, doing so would also require removing all PvE activity above newbie level. No risk, no reward, period. You are not going to get your zero-risk farming space where you can mindlessly farm endgame-level content without any possible inconvenience.
For now, this is very true, sadly there is just no competition in this genre, we desperately need more.
What happened to your earlier claim that Star Citizen has 3 million players and has already killed EVE? Can’t even keep track of which lie you’re supposed to be telling?
It would definitely help keep players.
Only PvE trash that doesn’t belong in EVE and won’t stay very long anyway. EVE is a PvP game and the thing that draws people in is the PvP stories. Player retention needs to be focused on getting people into that PvP content with as few barriers as possible, not on trying to get PvE farmers to sit in highsec mindlessly farming the same menial tasks until they finally finish leveling up their Raven and quit.
Im working on a new mmo in this genre
Stop lying. We all know that you are not doing any meaningful work on anything resembling competition. It’s very obvious to everyone that you are hilariously ignorant of game design and incapable of writing anything more complicated than “hello world”.