The new weapon effects look amazing. Could a next step be that when hitting armor/structure, a little cloud of debris splatters off from the point of the hit? Pieces of the hull disappearing without them breaking off is a bit lackluster, especially with the impressive weapon hits at the moment.
Edit: For clarification, I don’t mean that actual parts of the ship should break off, that would be too hard to do/render. I merely would like to see some particles/dust come out of the ship when armor/structure is hit. The particles/dust cloud can despawn after some seconds, making it not very ressource heavy