Maybe I should have called the thread differently, like give +50warp strenght to Marauders, and not Bastions. Bastions should have back the EWAR Resistance and higher HP.
This VId a single Scylla scramble a Paladin with 20+ warp strenght, and a single!
Bomber (Hound) was able to kill the Paladin.
This is scarcity applied to Marauders, when really what should be done is remove scarcity from various part of the game, buff up small corps abilities to self defence against small-madium enemy fleets (Apoc or Abaddon fleets were used before and will continue to be used after, so the Marauder Nerf is just a placebo effect, to not give small corps more ways to expand their operations, but this is just one example.)
When Fenrir will have sorted out that scarcity has brought Eve to a tipping point, and will take its time to reverse its decisions, this time more carefully, you will also understand the non-sense of your conclusions. Which are time based on the current paradigm.
With basically unexistent tank any mid slot subracted to tank is going to be paid dearly.
Low slots are also there for DPS, or tracking.
High slot I prefer a drone range, cloack, or NOS. And Bastion ofc.
Maybe like the Breach control was created for freighter, a Sensor buff Dc with added scramble strenght could be created for all ships, and Marauders would be on the top list to get one.
If no Sensor Booster - Anti-EWAR was created for high slots.
A single Hound Bomber, and a Paladin unable to break loose a powerful Sleeper drifter scramble.
EHP plate buff was a Role Bonus,
So it should be the Anti-scramble strenght.
Both are effective ways to deal with 15+ fleets of gankers, even if currently, just one fast frig with a normal +2 or +3 scrambler can pin a Marauder down.
How much strenght has a warp bubble? I have no idea. For this I say, that devs should ponder cautiosly any further change before committing.