Missile damage type rig

,

Since ships can be locked to a specific missile damage type buff it makes sense that there would be rigs to increase a specific missile damage type.

Shield rigs have damage specific resists, why not give us missile rigs that are damage specific?

This has probably already been addressed. I searched and didn’t see. Possibly posting in the wrong place.

No, you’re not getting a damage rig that bypasses stacking penalties. :roll_eyes: Insipid.

Insipid? It was interesting enough for you to open, read, and reply to.

So the bypass of stacking is why. Thanks for the info.

Well I don’t know about the rig, but, if you’re using missiles in PvP you’ve already lost.

Stacking penalties are applied to individual properties, so it can’t be bypassed.

Regarding the suggestion: Why?

Except for some ships that have bonuses to some damage types (ex. Drake), you have the flexibility to change damage type with a simple reload of the launchers and have equal DPS. That’s very useful for PvP.

For PvE, increasing significantly one damage type that deals with mission/local rats in one specific region of space creates a significant increase in destroyed ships per hour. Sure, you’ll get a bit more ISK, but everyone else will, which creates inflation (your ISK will be worth less).