Mobile Observatories – Live on Singularity

If ratting in nullsec is oh-so-profitable, why is it only bots who do that, and if nullsec has so much oh-so-good mining, why suddenly hisec has it beaten when it comes to mining?

Can ganktards read and understand MER?

“rolls eyes”

Can you krabs actually understand that the fact 132213556… carebears are mining in high sec is because there is CONCORD, not because it’s profitable? This also directly affects MER, skewing the statistics, meaning more volume being mined does not equal more lucrative space.

Here is a chart of all non-moon, non-trig ores for standard Venture mining fit:


The first two ores are still available in 0.0 ore anoms, while the fourth one is available in both anoms and belts. The only two 0.0 ores that are bad atm. are arkonor and bistot. This is taken at realtime Jita prices.

And ratting in 0.0 is only done by bots? I call ■■■■■■■■ on that statement, I personally know several 0.0 corps, two of which are in Imperium that are currently ratting the crap out of their space (or in case of Imperium, what’s left of it). And I am talking about active players, not bots.

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Crokite - only at level 5 and in trace amounts. About 2 venture holds in size. That’s not “available”.
Dark Ochre is NOT available, it’s lowsec only.
Spodumain is NOT available, it’s lowsec only.
You, sir, are the living proof that ganktards cannot read MER.

READ. THE. MER.
It spells out the difference between bot ratting and human ratting in one cute histogram.

Then I guess the Orca ore hold full of Crokite my friend pulls out every two days in 0.0 is a mirage or something.
Dark Ochre WAS NOT removed from 0.0 anoms (only belts in the resource distribution update in both NPC and SOV 0.0 and is still available in limited amounts (as all ore should be) in some anoms (not all, as it should be).
Spodumain WAS NOT removed from 0.0 AT ALL in the resource update (read the fking patch notes ffs) and is still present in both anoms AND asteroid belts.
The only thing you need to do is search around your space, instead of undock>warp to first anom> see nothing there>complain on forums.

You, sir, are a living proof that nullsec krabs want everything handed to them on a silver plate without any actual effort put in.

I read the MER, nowhere it shows the difference between bot ratting and human ratting, only that people rat more in peaceful regions that in regions where there’s war ongoing. And even then, regions like Fountain and Querious are pulling good ratting numbers despite being utterly glassed in the current 0.0 war.
And if your argument is that ratting in peaceful regions automaticaly = bot ratting by default I’d like to ask you to present your proof.
One of your argument also was that HS ratting > 0.0 ratting. The MER quite ironicaly completely destroys that argument, as the only HS region that comes somewhat close to 0.0 ratting numbers is The Forge, the rest is completely at the end of the graph.

So no, it is you who cannot read and cannot understand the MER.

Null sec asteroid anomaly contents taken from EVE Uni website which was updated AFTER the FULL resource distribution update hit TQ:
image
Again if you expect to just get everything handed to you on a silver plate, your expectations are plain wrong.

If your main and only argument for “here are bots” is the fact there are twice as more players active because Vale hasn’t seen any real conflict for the past 4-5 years, then you might as well mark half the EVE space as being full of bots, or basically the whole star cluster except for Delve and Querious.
At which point I am going to once more call your argument BS and ask you to come with an actual proof for your claim that the only ratting in 0.0 being done is bot ratting you illiterate lazy miner krab

Really i don’t like this solution.

Right now it’s possible for player make script to reactivate the cloak automaticly. It’s not the solution for me.

The best way when you put some cloaking module on ship. You had some fuel bay (the cloack must use stronthium and a lot (in this case we can’t load a lot of fuel in the hangar)).

Example :

Cloaking II

  • 900 m3 Cloaking bay (can put only Strontium Clathrates) you can put 300.
    cloaking take 10 strontium / every 5 min

Difficult to refuel, max cloaking time 2h30

We already proved that you cannot read patch notes, and cannot read MER. Yet you still come back for more? ok.

You know why those are cursive, and there’s no links for Mercoxit-Arkonor-Bistot anoms?
Because nobody knows the size of rocks there.
Why nobody knows the size of rocks there?
BECAUSE IT DOESN’T SPAWN FOR ANYONE TO SEE IT.

There are no Dark Ochre anoms in nullsec.
There are no Gneiss anoms in nullsec.
There are no Kernite anoms in nullsec.
There are no Spodumain anoms in nullsec.

eve uni is not a nullsec alliance, so they are posting on assumption there, an assumption that is wrong.

There are other places in eve without any real conflict for years, and high population density, like dronelands, which everyone believed to be the previous botting haven… and it stopped being relevant as soon as FRT botters moved out, what a coincidence.
The fact that those are bots is confirmed by amount of bot ban notifications received by people posting on r/eve, which is solid evidence for me.

I bet you don’t even know that most of nullsec, some entire regions, do not have a single asteroid belt anymore. I mean, your illiteracy and ignorance are truly boundless, you have to be picture-slapped for every bit of MER and patch notes, how miserable is that?

I give up, it is more than clear to me that you are one of those entitled 0.0 krabs that want everything handed to them on a silver plate without effort and scream for super safety without any player interaction in 0.0, to which I am going to say, not going to happen mate. If you want super safety, you might as well switch game.

No there are not, Dronelands being the current home of NC. and PanFam see from time to time a harassment from Imperium forces which has an impact on ratting numbers.
Then you have regions like Branch and Venal which also belog to Frat. yet the numbers are low there. So if Frat. is the cause here, how come these two regions are lower than Pure Blind for example? Your logic does not compute here.
Another fact that contributes to such high numbers for Vale is that there are lots of neutral T3Cs roaming around and stealing DED plexes, Chemical labs and similar sites, because Vale is the closest 0.0 region to Jita, which has a massive impact on ratting results.

Oh, you think that people in 0.0 rat in belts, that is cute. Spoilers: no they do not, they rat mostly in combat anomalies that spawn repeatedly in the systems.
If you actually ventured outside of your comfort zone consisting of citadel tether range, you might as well realize this. But I guess such a miserable and illiterate excuse of a player like you cannot really be bothered to do some research about how your home space actually functions.

A sorry excuse for a miner harrasing NC.? Lol, I’d like to see that happen, but it’s more likely hell will froze over.

No, you certainly do not kill only frigs in DEDs, because the acceleration gates in them are locked by all NPCs. You actually need to clear all the pockets an your way to the final room, the only NPCs you can afford to ignore are the Overseers guards in the final room.
Then you have Chemical Labs (as Vale is one of the few regions you can get high tier booster reactions in), where you have to clear ALL the stuff that warps in.
Have you ever an any of these sites before or are you just talking out of your butthole as usual?

No more belts in most 0.0 systems. Belts which were already empty for how long? Belts, whose only purpose was to raise ADM to the first level and then everyone forgot about them after that?

And fyi, the only “mama concord’s boy” here is you, because you are the only one screaming bloody murder the moment you would have to take a bit of risk in 0.0
And fyi I have been flying in nullsec before your char even existed.

Maybe not only Combat Recons, but linking the observatories to some kind of specialized ship seems like a rational idea. Quoting myself from above:

Curious to hear what folks like @Brisc_Rubal, @Mike_Azariah, and @Black_Pedro think of this.

Have you ever been to Gurista 10/10, you sad bufoon?
THEY ARE LOCKED BY FRIGS ONLY THERE.
And, technically, not even locked per se, they just tackle you and don’t let you take the gate, if you’re lucky you go to next room before they aggro.
Then, in the final room, you only need to kill the structure boss with no bounty, but people usually get rid of webbing frigates first, then outrun the pointy ones and ignore them too, kill boss, mark container, warp out, wait a few till site despawns, come back and loot. Overall bounties are not even 1 mil.

at the moment of removal they were empty for less than 2 months.

It’s you screaming bloody murder when you’re not given free krab kills. I’m living with that risk every day while you’re hiding in mama concord’s skirt, and never risk a thing, feeling entitled for free krab kills on a silver platter, afraid to shoot an actual pvp vessel.

Considering you know little to nothing about it, as we established, you’re either an epic bad learner, or an epic bad liar. I think both, I mean, you are a ganktard, and you don’t become a ganktard with a functioning brain…

Um no thanks. If the design goal was to combat AFK cloaking without hurting other valid cloaking scenarios, then this idea just stinks.

As one example, I have an explorer toon that has been exploring through WH space. Curerntly she it buried up in C4 class space and hasn’t been out to regular space in probably a month. I can easily spend 2 hours a day cloaked in WH space while scanning down systems and finding hacking sites. Or cloaking from people hunting me. It would be insane that I’d actually have to find an exit back to regular space daily just to top off my cloak? No thanks.

I’m not going to quote myself from above. But if I had to guess, since CCP was trying to combat this one case of AFK cloaking in 0.0 a deployable was far easier to restrict to specific regions. They obviously didn’t want to change HS or WH space. If it was tied to a hull do they no longer allow that hull to enter HS or WH’s as one example?

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That would require them to completely tear out and redo this work, which means there’s no chance it gets done. What could be done, however, is tweaking the size of these things so that only specific ships have enough space to drop one - what do you think the size of them should be?

No you can’t blops bridge into Pochven. The jumping out functions like an extraction filament, except you can bridge out to any low/null in jump range to where that Pochven system was on the old map (before it was taken over by Trigs).

Now that (most) of the gates are open from standing requirements this does present some more freedom of movement options if you want to set up battleship bridges in specific Pochven systems in order to connect with specific low sec systems in k-space. With no local chat, it’s also a little easier to hide numbers and ‘afk’ assets.

Do you realize there are other DED sites in 0.0 than 10/10, some of which have more profitable loot than 10/10 considering market value? Which actually require you to clear most of the NPCs there? And which can easily top 40-50m isk in bounties? Have you ever ran any of these or are just spouting idiocy out of your mouth?

And?

For the 100000th time, there is no PvE vessel, there is no PvP vessel. There is only vessel. It has been proven, multiple times that PvE fits can stand against PvP fits provided the pilot actually has a brain and knows what they are doing.
And unlike you, gankers are actually risking the same or more than you ever will, it’s just that gankers usually put some effort into their activities to minimize the impact of those risk.
Whereas the average 0.0 krab expects perfect income all the time even if their mental state is usually equall to braindead.

Well you established the fact that you are a lazy risk averse krab with no idea how 0.0 functions, no idea how to live there and quite spectacularly proved that you don’t even have to have a brain in order to become a krab.

You have a right to say whatever you want. I’m not telling you can’t. What I’m saying is that self-interested complaining is generally not objective or impartial. I don’t consider the complaining here to be objective or impartial, and, for the record, the changes do impact my playstyle - quite a bit, according to the main FC I fly with on many of the fleets that rely on cloaks for content creation.

Yes, you do, lol. This kind of complaining will not move the needle with CCP at all. What they care about is whether the change does what it’s intended to do, and how players interact with it. They do not care what you think about their development process. That type of complaining is completely useless and a waste of time for both of us.

This fit is, in my opinion, the most targeted they could do that has the smallest impact on the most common playstyles. I think a lot of people are focused too much on niche things and their on-paper concerns when it comes to these deployables and the only way to determine what is true and what is just conjecture will be to see what happens when they go live. You can’t test things like this on SISI, because the question is player behavior and you can’t recreate that on a test server.

I’m not apologizing for anybody - you guys don’t like how CCP is doing their development. That’s fine. I am not going to change how this company does business by telling them players don’t like it, and neither will folks here. I just ignore that stuff. And I am not refusing to listen to genuine concerns - I think most people are bringing what they consider to be genuine concerns forward. I just don’t always agree that those concerns are actually likely to become problems. I still pass the feedback on, even if I don’t agree with it. But I wouldn’t be doing my job if I didn’t tell you all what I think as well as listen to what you think.

This wasn’t designed to combat botters.

I had this on my list from last year - something to create “mini-blackouts.”

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Not sure if you asked directly for his opinion… but i’ll share mine.

I don’t really see an issue with these being used for their intended purpose during fights. As you pointed out yourself, in most scenarios these should be blapd before the 10 mins timer is up.

However, the TiDi spam worries me, so it might be smart to make the size small enough so that ships bigger than a frigate can carry at least one. More than that, only battlecruisers and above.

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An interesting perspective. Not sure I agree with it, but I hadn’t considered it so I’ll entertain it.

If it’s being deployed in defense of counter-industrial AFK cloaking (i.e. stopping folks from using pixel fear to keep risk-averse miners/ratters docked up all day), size is pretty much irrelevant. The locals will just use whatever ship they need to.

That leaves combat fleets.

Thinking out loud for a second in terms of goals instead of specific numbers:

Big enough that most frigates or cruisers couldn’t carry one without expanders, if at all. Cloaked ships generally don’t pose too much of a threat to smaller ships since they are more likely to be able to align and warp out when a predator de-cloaks, so providing counter-play to cloaked ships seems less important for them.

Not so big that you need dedicated haulers to deploy them because that just seems LOL-worthy.

So, basically big enough that it would be hard for a frigate or cruiser gang to carry more than a handful, but not so big that a heavier fleet couldn’t have have some on hand. Not sure what the exact number should be, but I’m thinking probably in the low hundreds of cubic meters?

That covers static industrial defense and roaming fleets. But the problem I see with using size as the limiting factor is capital ships. Once you have capital ships on the field, using volume as a balancing factor for a deployable becomes almost as LOL-worthy as needing dedicated haulers to deploy them.

But what aspect of game balance doesn’t get broken by capital ships, right? :wink:

Hope this makes sense.

I see SISI got an update - any chance that CCP provides some info on what changed? It would be amazing to communicate with your players who are giving feedback without expecting them to monitor a bunch of dev’s personal twitter accounts.

Respectfully, that’s a self fulfilling prophecy. If CCP cater to the common playstyles at the expense of other play styles, all that happens is those players conform to a common playstyle or quit, making the playstyle even more niche and apparently less unworthy of CCP’s consideration