Multibox freeze upon quitting issue on DX12 still present

Now, since latest dev-blog recommends switching to DX12, I believe this issue needs some more attention.

In nutshell: if you quit one of 2 currently open EVE Online windows (both omega ofc) while you use DX12, the PC will freeze till next GPU adapter re-init.

For trolls: this has been reproduced on 2 fully different PCs, with 5 minute fresh Windows 11 install. This also has been reported and even escalated to the seniors (requests 2187728 and 2175590).

So, the DX12 is not playable when multiboxing, I should keep my launcher to use DX11 .

Issue is not mine alone, similar people are reporting the same behavior across multiple sources:

And many more (will post more in comments)

So what I can conclude - I just reproduced the freeze today with DX12 on 23H2, 12th Gen Intel(R) Core™ i9-12900K 3.20 GHz, 64,0 GB (63,7 GB usable), 3080 Ti.

Please, CCP, we cannot use you’re recommended settings. Investigate please.

Similar issues:

And more, just no point putting them all here. They all are fixed by switching to DX11.

In a nutshell: You are violating the EULA, so a freeze is perfectly valid i guess.

Sorry, omega, i meant omega. The alpha won’t open.

I also have been issue with clients freezing after quitting the game…

Actually. I just found out that disabling V-Sync on all windows did help.