Navy Crucifier Weapon Bonuses inverted?

The Crucifier has -85$% penalty on weapon disruptors

Range is reduced to 6000-9000 opt-falloff…
Is it normal?? I thought it should have the effect to make the modules more powerful, not less…
What


do you think???

The T1 non-navy Crucifier has a 10% Optimal range bonus, so Weapon Disruptors fitted to it gets
a wopping 62-64km opt-falloff…

I was thinking, that the -85% range bonus, was to be applied to the EFFECTIVENESS of the disruptors,
so instead of -32% it would do -59% disruption. That would actually makes sense.
It seems to me that its a penalty this way more than a Bonus…

That’s by design. The effect range is supposed to be severely limited because it is supposed to be a brawler ship. All the navy ewar frigates have the same sub 20km range to their primary ewar. In return, you get a higher effectiveness of the ewar (Cruci and Griffin) or increased range to match the other two (more fixed web and scram range for Vigil and Maulus).

REDNES

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It seems the bonus is a malus in this case.

But yea, the reduced range is intended.