Need help regarding =EVEONLINE.CHARACTER_BLUEPRINTS()

I got 3 characters, blueprints from all 3 get displayed using when using =EVEONLINE.CHARACTER_BLUEPRINTS().

On 2 of them, I can expand and see the “blueprint_data” Thats fine, it is what I need.

On the the last Char. I do not see “blueprint_data” Thats my problem. I need the “blueprint_data”

I have tried: Logged all Char. out/in + Ctrl+AltF9 for update.

Anyone?


There is a 500 blueprint limit for adding the .blueprint_data field.

Your 2 characters that show it, are under that limit, but when it processes the 3rd one it skips it due to the count being over 500.

You can either request a certain page via the parameters (character_id, search_string, strict_search, page) that would return you a 500 blueprint page.

Or just call the .Blueprint function seperately with the .type_id returned from the “light” variant omitting the blueprint data.

But I do see this logic fails when you search a list larger than 500, since if the results are under 500 it should include the blueprint_data, that specific issue should be fixed in the next patch, but the 500+ limit will remain as this function can crash the addin, even in desktop, if blueprint data is included on characters with a lot of blueprints.

Thx for the reply.