Nerf Ganking Megathread

AHAHAHA GANKED BY A ROLEPLAYER

BREAKING NEWS: Caldari special forces, operating deep inside Gallente space, ambushed and DESTROYED by Serpentis terrorists.

OMG…nooooo ! Despite it being less than 1/10,000th of my total worth…I really ought to still be suffering from PTSD and screaming out ’ Khan !!’ in the middle of the night before attending hypnotic regression therapy at the Jesse James Institute For Eve Victims. How have I survived all this time with the horrific memory of losing an entire 5p worth of ship !

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You are trying to redefine a word that has a widely agreed upon meaning by devs, publishers, gaming journalist, youbuters, and gamers, in order to delegitimize a play style that you don’t like.

Moreover, your argument in support of this is… not a very good one, to put it politely. Everyone refers to every PvE and PvP activity in the game by the specific type of PvE or PvP activity that it is, because that is most clear and concise way to convey what you’re talking about to other players. No one says, “let’s run some PvE.” Or, “lets go on a PvP.” Thus, the fact that people refer to ganking by the specific type of PvP that it is, doesn’t mean that it’s not a type of PvP. A Honda Accord is still a type of motor vehicle, whether you call it a motor vehicle, car, sedan, honda, accord, or rice burner.

First 5 definitions of PvP I found

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Yeah, I don’t like how some of the arguments are getting personal in nature. However, that doesn’t change the fact that you are handwaving away the knowledge and expertise that they do throw your way, while delegitimizing their play styles, values, and arguments.

I mean, that’s exactly what you’re doing here, right? Instead of attacking the substance of their arguments (or actually listening to what they have to say with an open mind), you’re trying to call into question their motives, which would allow you to dismiss all their arguments out of hand. “Of course they vehemently disagree with me. They just want to maintain their unfair advantage!”

You say you want gankers to join the conversation, but you follow that up by disagreeing with virtually everything they say, attempting to delegitimize their play style, and calling into doubt whether or not they’re arguing in good faith.

Now, I am not trying to say that there is anything wrong with forum PvP (as I partake myself). But, this looks a hell of a lot more like forum PvP, than it does a conversation.

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I understand why you do this but how about 2 threads on ganking one on tactics and game mechanics and how it all happens , the orher can be this drivel and bickering.

New plays and people interested in ganking will see this mass of post and not bother to read much , A short to rhe point one will get pilots to read and understand

So naive!

Trash goes in the trash can.

Also, do you honestly expect another ganking thread not to devolve into the same sort of bickering? I mean, we can’t even agree on if there is counter play options or not. A “just the facts” thread can’t exist when players can’t even agree on the facts.

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We can’t even agree on whether ganking is griefing or intended gameplay or both or neither.

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Very nice :smiley:

Hmm It depends on the person doing it tbh. Ganking is just a mean’s of communication :joy:

Sometimes ganking someone can make them happy.

I suppose if we were to give JJ’s version of PvP a name we might call it “dueling”.

Players hang out in a combat free lobby (Highsec) where they acquire resources, choose or build their ships, fits, and whatnots, then they willingly enter a combat area with an equal-ish opposing force in a last man standing wins kind of contest.

Turning Eve into this removes most or all the benefits of guile, subterfuge, relationship building and loyalty. It also removes the entry level of empire building by not allowing you to control space in the entry area.

Controlling vast swaths of Highsec would be extremely difficult. You would have to wardec each corp individually and gank anyone you couldn’t wardec to exercise that control. You can do this in a system or two, and so small groups have a shot at it, though control lasts only as long as they’re willing to put in all that time and effort. Time and effort are two assets new players can have in abundance, though.

Non-consensual highsec aggression is important for giving players a chance to taste the fruits and challenges of empire control. Every time they remove the options people in highsec have to enforce control of space they cater to people who want PvP to be some kind of duel by consent instead of people who want conflict over space and who controls it.

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Griefing is part of the game when its an ingame activity the problem comes when it includes real life griefing. I rhink rhats the issue.

You should be able to jump in any ship and kill who every you like, if people don’t like it learn to do something about it . I believe you don’t have to justify to anyone why you wanted two kill a mining barge. But the person n flying the mining barge needs to understand this and that’s down to CCP

This is eve for god sake , did people not read whats on the box.

Sorry my t’s are playing up today

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As a non-ganker I concede that it is likely intended gameplay. Much like in real life, the authorities are not there to prevent you from being murdered, only to make sure the other guy pays the price for it.

With that said I also think gankers are perhaps given too much free reign without harassment by said authorities. There’s no equivalent of 20 to life in prison in eve. In it’s place there should be stronger penalties for those that flagrantly flout law enforcement dozens or hundreds or thousands of times.

It’s possibly an accident that CCP programmed CONCORD and gate guns?

Maybe a 20 year ban for ganking in Highsec?

Why?

And the entire safety setting. They didn’t want you to shoot anybody but accidentally gave you a toggle so you can.

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Right, but that was just an oversight.

They never anticipated that someone might actually shoot another spaceship.

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To make up for the fact that there is no equivalent to 20 to life in prison. The current “punishments” are a slap on the wrist that does nothing to even slow down gankers because they’ve just adapted to it. And good on them for their emergent gameplay, but it makes the battle of space cops and robbers unrealistically in favor of the robbers.

I believe at the start ccp never thought mining would be a thing and concord was never like this

How is it unrealistic? By what standards?

That seems to be your opinion. If your opinion was relevant, you would be Amarrian aristocracy, or a Caldari tycoon, or a Gallente senator - you are not. I am sorry that you feel that the high security system isn’t secure enough, and perhaps you would feel safer on a planet. You don’t need to go into outer space, that is only for brave capsuleers.

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It’s as relevant as yours is.

That’s weird - you mean they put minable asteroids and mining lasers in the game,but they never anticipated that people would mine? Come on. Do you guys ever think about what you are writing? Like maybe pause before you send it, and think about it?

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Actually, your opinion is less relevant than mine. I am an active player, and you are not. Furthermore, the game has been developed in a way I agree with, whereas you are the one with a complaint. My position is backed by CCP and the past twenty years of game development, and your opinion is spurious.

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