Nerf Ganking Megathread

So you are confident enough in the game to hunt and kill HACs and Marauders in null but can’t do the basic things you need to do to protect yourself in high sec?!

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Who is this mysterious ‘they’ that you keep referencing yet can never give a single example of ?

Everyone here has been through Venture noob-ness. Even Aiko. I was utterly clueless and had never even heard of ganking when I joined the game. I got ganked ( in my other character ) just a few weeks into the game. Yet here I still am…10 months, 32 kills, and 4 losses later…very much still in the game. My noob experience was no different to anyone else’s…so who are this mysterious ‘they’ that are heading for the door ?

Ah ok, I’m ASD a good chunk of sarcasm goes over my head IRL let alone in text based mediums. Very heavily reliant on the /s

Sorry didnt know. NP Ill try to remember in future

Zero reason to apologise.

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I’ll have a lot more than 342 kills after 12 years :slight_smile:

People are gonna face a lot tougher stuff than losing a Venture. ‘Retaining’ a load of carebears because one turns highsec into Telletubbie Carebear Paradise is simply gonna move the leaving bit further down the line as the entire problem is not people losing Ventures but people who can’t cope with a tough environment.

What’s more, if you dumb down Eve entry then you are equally gonna lose people who will think Eve is too easy and not the epic cruel universe they saw advertised.

Eve is bound to lose noobs…for one reason or another. Of course some leave because they got ganked. But you have to question whether those people were ever cut out for Eve in the first place. That is the real issue CCP have.

You seem to be doing a lot of it on behalf of noobs !

A Venture can be fitted out for just 300K or so…and it can mine more than that in a single trip. I can easily mine enough in a Venture, even in a boring 0.8 system, to pay for a Destroyer in a single day. Even with just a few hours of mining a day a noob can be making 150m or more in a month. That’s enough for 3 barges…or 2 Gnosis…or most of the way to a Praxis. Sure, progress can be slow if one sticks to higher security, but the idea that its impossible to recover from ganking is just pure nonsense. The reality is that people just give up too easily.

Yes it would. Remove ganking and the security status above 0.5 becomes meaningless. There would be zero difference between 0.5 and 1.0 as Concord response time would be irrelevant as there’d be nobody for Concord to respond to ! So noobs would be living in Telletubbie Carebearland and people like you would then be whining about the utter cliff edge they’d experience on first leaving Carebearland for lowsec !

I’m not the one with the crazy fictional idea that mollycoddling every carebear who shows up is going to lead to an amazing Eve. I do not know of a single person who has left Eve due to ganking. I do know of people who have left because they were bored. And people get bored when a game is too easy.

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Personally I think CCP should just do their best to discourage contrarians from playing the game or posting on the forum.

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Not for the mysterious ‘they’ noobs you go on about. Remove ganking and effectively a 0.5 system will be no different to them than a 1.0 system. Without highsec ganking there’d be no need to even fit ships in highsec with shields or armour. There’d be no need for ‘safest highsec route’. Only in your disingenuous little world could you fail to notice that.

Judging by all the recent shenanigans…they are !

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Sigh…you know perfectly well what I mean yet, as ever, you just have to engage in your ridiculous semantics. With no ganking a noob would not care if a 20 jump route contained twenty 0.5 systems or twenty 1.0 systems. It would effectively make the security system meaningless.…no matter how much your excruciating semantics tries to wangle out of it.

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I’ve not lived in sov nul for long. However I would say it doesn’t lack opportunities for pvp. Plus it’s not like you are chained to the space you live in. Half the time we filament somewhere to go pew.

Before that I lived in NPC null and there is lots going on there. It’s basically low sec without gate guns.

If someone is bored in any space it says more about them than the space in my opinion.

I think the biggest thing that causes people to quit the game is the grind mindset. People are chasing the dream of being super wealthy and only undocking in super blingy ships instead of finding ways to have fun in more modest fits. Yes I suppose eve has an ‘endgame’ do you need to reach it to have fun? Hell no. There’s little CCP can do about that. It’s a player mindset problem. One that is sadly echoed in the real world.

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You have not said how. You spend post after post making assertions that things are so…yet never provide any evidence, as with the ‘they’ where you cannot recount a single actual example.

And yes…you know full well why I am asking you to elaborate, and what my comeback to that will be. Which is why you are so vague.

holy ■■■■, my mom killed aiko… never ever ■■■■ with my house aiko, do you understand?.. my sister will kill you too…

Funny way to have a discussion. Tell someone they are wrong about something but refuse to elaborate on your position when it’s clear it’s not obvious to them why you think they are wrong.

No it’s not your job to educate anyone. However you’ve taken it upon yourself to try and ‘educate’ everyone on your point of view about ganking. Explaining why you think someone is wrong is where you draw the line though?

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Lol…as ever ! The real reason is that you know that all the other situations where security status is relevant are not things a 1 day old noob is going to be affected by. Unless they’ve gotten their security status really low…and how would that happen ?

Remove ganking, and as far as the average noob is concerned you’ve removed most of the difference between a 1.0 and a 0.5 system. Sure the NPCs are a little scarier, but are pretty easy to run from. That is the context in which I say that removing ganking negates the security system.

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They can ragequit, but only once CCP milk them at least of one monthly sub. Not anytime sooner!

Lucas has based his entire argument on the premise that CCP concluded that ganking reduces player retention. However, CCP has repeatedly said the exact opposite.

I wonder when Lucas will stop crying.

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