MM is like ORE’s “Titan”, - though only the size of a Battleship. Able to mine everything.
It is a “repurposed old Battleship” or something new. I was thinking of the head of the mushroom. Mordus’ “Barghest” is another possibility.
8 mining heads. If defense 5 light drones/two missiles or rockets or Hardpoints.
Low or No Cargohold and low orehold.
The alternate might be even cooler: Repurposed SOE’s “Nestor” or Triglivian’s “Leshak” with only one single miner…
Yes, one ! But It’s a build-in “Doomsday weapon”:
A giant beam emitted somewhat like Gallente’s Erebus will go on for three minutes (Mining Foreman burst, boosters and full skills) harvesting… 10 Ice…
3s cooldown between each run.
When harvesting for new type (Ice/ore (different types?)), should the weapon be reconfigured with a drone/on base/ship maintenance bay or is it different types of charges? Maybe the Canon don’t care about any, it takes EVERYTHING?!?
The small Cargo hold (space for 3-4 runs), may be emptied:
- On base 2. Jettisoned 3. Fleet Hangar
- It’s own “Storage Link”. Won’t work on BR’s, because the can’t be scanned = “Storage Link” can’t penetrate hull.
From up to 10km without “Mining foreman range boost” MM may link a container/transporter/Porpoise/Orca/Rorqual’s storage to MM’s own. Range and storage type Penalties applies to transfer speed from MM’s orehold to Linked storage.
The Canon/miners/harvesters is/are the transfermodule(s) and the transfer could be done one of these ways:
A. After each cycle, miners/canon automatically has to be emptied in target Storage. “Shoots” harvested/mined ice/ore into target storage. B. Manually emptying the cargo hold by “shooting” at the Target. C. It could have a build-in “Glass sphere” or small turrets to be the transfer-module.
C1. Continuously: When harvested, it is transferred. C2: As “A” using transfermodule. C3: As “B” using transfermodule.
So how to balance both?