Instead of current sov mechanics, what about:
1 Titan and 1 Super max per system, if there is already one you wont be able to cyno in, they can’t take gates anymore and they are restricted to nullsec and they don’t disappear in space when the pilot is logged off but they stay tethered to the citadel and are impossible to bump out (only for these not subcaps xD).
The system sov belong’s to the alliance owner of the Titan staged in it, if that titan dies or cynos out the sov is lost and if it jumps to a new system they gain that sov instead.
The Titan’s Command bursts are system wide to give a nice defensive advantage.
The super gets all the system upgrade’s and buffs up the system that it is staged in including a high slot cyno jammer active module.
The hope behind these change’s is to not make Titans/Supers the BEST in game weapon but rather Utility ship’s so that massive alliances don’t build 1000 of them and win eve with an economic victory.
Capturing sov won’t be boring becuase you would be killing Titan’s / Super’s while doing it.
- I think this could work.
- I like the idea of killing titans instead of Ihubs.
- I prefer the current mechanics.
- I would prefer something Different.
If there are multiple Titan’s / Super’s in a system as the change hit’s then only 1 Titan and 1 Super can be tethered and those become the Primaries all others need to be moved out of the system to a new system.