Basically I would like a tractor beam module that I can put on my Noctis that acts the same way as what a MTU does already. It could be as a new T2 variant of the mod, as sometimes this would not be wanted.
Trying to collect and loot a lot of wreaks in a noctis is a lot of clicks, this would cut down on a few.
I think this would be good, as it encourages the use of active salvaging more, by cutting down some of the annoyance/clicks, as opposed to the drop the MTU and walk away till it is done.
It is not total automation, I still have to lock the wreak as a target, and activate the module. Just means I don’t have to open it to get the stuff when it arrives, which on my poor old laptop is actually rather slow.
It turns 4 clicks (target, activate, open, loot) into 2 (target and activate). A MTU is automation, you can just drop a walk away, which is bad. I think at least a MTU should stop when you are off grid, but that is another topic.
If we allow the T2 module to do that, then just get rid of the MTU then.
might as well rename the Tractor beam then, cause then it won’t just be a tractor beam if it automatically puts ■■■■ in your cargo hold.
I am asking for a new mod. There are a few things that have more than one T2 variant. So keep the current one as is, it is good and useful in some contexts, add a new one with this extra ability. And yes give it a name that reflects well what it does.
Here’s where I F’up every time. Instead of conceding my idea would screw with someone else’s gameplay, I should have instead insisted my idea was the best way to improve my gameplay at the expense of all others. I’ll never learn…
I can think of 7 missions where there are such items you need to loot I just can’t get all their names right now off the top of my head . The ones I can think of are Duo of Death and Rogue Slave Trader and The Anomaly. But there is also the two with the militants in a transport ship, and I think one with the viral agent. Also there are a few missions where a ship drops a gate key or something you need to pick up as well (though I just carry gate keys around in my cargo from previous missions). But really why a marauder has a bonus for it is not the point.
I am suggesting, or at least hoping someone else comes up with an even cooler idea for is.
Buff the Noctis, make salvaging in it even easier, but still an active activity, to make it more appealing to use.