Because it does not need any buffs. It already is very good.
I am for a T2 version that can do the same things as the Noctis but can warped cloaky, so it can be used in WH space more far away on the chain or in Low/0.0 a few jumps out of the mission agent without being instakilled on any gate.
I am for QoL improvements that aren’t plain “give me more ISK, make my ship better”. Basically all your suggestions in the last months (at least those I am aware of) followed the same idea:
“Make xyz just better. More Damage, more Tank, more Slots, more Cargo, more Abilities, More More More!”
You want to make them better just for the sake of being better. Even ships that are alread incredibly good - Like the Noctis or the Orca. But they don’t need buffs, they are very good already. Simply wanting “more” isn’t a good reason to buff them.
Thb many of those systems have huge drawbacks. You can’t overheat drones, they have lower DPS than other weapon systems if you are realistic and deduct their travel time. They can be destroyed if the user doesn’t take care. Auto Targeting Missiles have only niche uses and cannot even remotely compete in the bigger picture against other missiles. An MTU is incredibly slow compared to a Noctis and they only tractor in wrecks and don’t loot or salvage them. (Automated) Multiboxing aka mass-botting is a bannable offense, so not really an argument. That CCP doesn’t really seem to fight them successfully is not an argument for bringing even MORE automation to the game.
Do your things manually or don’t do them. If you don’t actually like many parts of the game because they are too boring, too inconvenient, too stressful - then DON’T DO THEM. But don’t devalue the job for those who actually like looting and salvaging and are pretty skilled (and fast) with it. Because automating these things will simply destroy the prices for them.