Salvage Upgrades/Changes

I personally love Salvaging/Scanning and by definition in game they run under similar paths. So why not make them reflect as such?

Wrecks:
Change Wreck Times to 3 hours decay, 2 hour auto Abandon.

Scan Sites:
Change what Wormholes are flagged as, it is a pain that you scan 15 sites and 14 are wormholes.

Rogue Salvage Sites (Cosmic Signature → Drone Beacon → Site Type)
A Beacon that Rogue Drone use to mark wreck sites for later use or their salvage yards.

These sites are just drone clean up sites with Wrecks
<Small/Medium/Large> Battlefield - Small/Medium/Large Wrecks Scattered in a 50km/100km range. No Threat. Drones may warp in but not aggressive.
<Small/Medium/Large) Junkyard - Small/Medium/Large Wrecks Scattered in 50km Range. Rogue Drones Threat (Possible T2 Wreck from Rogue Drone)
<Large/Massive> Deconstruction Site - Medium/Large Wrecks within 30km Range. Large Rogue Drone Threat. Rogue Drone structure with Salvage and possibility of T2 Salvage. (Can Lead to Escalation of a Drone Construction Site)
Drone Construction Facility - Small/Medium Wrecks within 20km Range. Large Rogue Drone Threat. Destroyable Building with Salvage

Add Salvage Probes:
These Probes can be fitted into Expanded Probe Launchers or Salvage Probe Launchers.
Base Strength 30. Salvage Probe Launchers give a 2x bonus to Salvage Probes Only.
Probes Scan down Wrecks left by NPCs or Players. Can be ONLY scan “Abandoned Wrecks” or “Player” only. It can not scanned flagged wrecks, this is to help balance and prevent a cheaper way to scan players down.

Salvage Probe Launchers - High CPU Usage like Cloaking unless on designated ship (Salvage Ships).

OR!!

Add a Medium Slot or High Slot that Changes DSCAN that when you scan wrecks down to 5% it will than allow you to warp to them or within 100km to them. (Does NOT allow warping to players, only abandoned/non flagged wrecks/player wrecks) This is and should not be used as a way to Dscan players, I just cant think of ways to prevent that off hand

New Ships (ORE)

Frigate Salvage Ship (Normal)
-Venture Design
-Ore Hauler Skill

-Frigate Size
-3 High
-4 Medium
-3 Low

Traits:
Ore Hauler Bonus (per skill level):
5% Reduction in Salvager duration (25% max)
10% Salvager Range (7.5k for T1, 9k for T2)
30% Tractor Beam Range and Velocity

Role Bonus:
5% Bonus to Salvage Difficulty

Drone Capacity/Drone Bandwidth - 15m3 Salvage Drones

Frigate Salvage Ship (Covert)
-Venture Design
-Ore Hauler Skill / Covert Ops Skill

-Frigate Size
-3 High
-4 Medium
-3 Low

Traits:
Ore Hauler Bonus (Per Skill level):
5% reduction in Salvager Duration
5% Reduction to Core and Combat Scanner Probe Deviation

Covert Ops Bonus (Per skill level):
20% Reduction in Cloaking Devices CPU requirement
10% bonus to Core and Combat Scanner Probe Strength
1% Reduction to Probe Scan Speed

Role Bonus:
2+ Bonus to ship warp core strength
No Targeting Delay of Wrecks After Cloaking Device Deactivation
-Can Fit Covert Ops Cloaking Device

No Drones

Destroyer Size Salvage Ship
-Smaller than Noctis(Allows in more Warp Gates)
-Dedicated Salvage Skills
-Design Unknown
-Ore Hauler Skill

-8 High
-4 Medium
-3 Low

Traits:
Ore Hauler Bonus (Per Skill Level):
5% Reduction to Salvager Duration
30% Tractor Beam Range and Velocity
5% Tractor Beam Duration

Role Bonus:
37.5% bonus to Core and Combat Scanner Probe Strength

Capable of Carrying and using 25m3 Drone Bit

Also Noctis Upgrade:
Trait:
Ore Hauler Bonus:
Salvage Drone Range Increase by 50% (100km)
Salvage Range Increase 100% (12km max)

–Everyone says “Use a destroyer”, this ship is designed to have tractor bonuses to allow easier and faster pulling of wrecks to the player. It’s made to allow a more efficient salvager that can go into those spaces Noctis can’t. Also would allow more agile salvagers to travel since Noctis are slow (BUT do carry alot of space)