Note from retired criminal

That’s a legacy I know well.

My initial forays into PvP were against them. They killed me a few times, and I them. I fought Magic, Cordo, Cuckoo, Quaaid, and a few others several times in Akiainavas before I ended up working with them…

My first kill was against a guy in a battleship who was baiting noobs to “test his guns”. I flipped him in a Merlin and could tank him, but couldn’t close the kill. Quaaid (who I had fought recently) saw my stalemate and used reps to get into the fight and help me win.

I still think of them as an exceptionally high standard of both Piracy and high-skill PvP in the small gang/ solo arena. I can’t think of a group I’ve known since with such a high level of individual expertise.

In a 1 v 1, those guys made very few errors… and we’re very likely to be carrying reps.

They weren’t mercs in the sense we have today, they were expert criminals who specialized in a particularly brutal creation of content.

I miss them.

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The suspect flagging killed most of the hi-sec interaction and fun. Flipping a can and going flashy to the owners’ corp only was great fun. 6 v 1 battles ensuing and most of the aggressed corp would stay playing to become the flipper in the near future. Times were good before the suspect timer was introduced.

I had played constantly since 2008 and through hi-sec shenanigans met some truly great people, since the suspect flag introduction and the lack of visibility of war targets, I have strayed to other games in the past two years or so. I tried lo-sec and null-sec but have never had the fun I once did back in the day. I agree with the OP that hi-sec is far too safe and I in turn believe this has led to many old and new players becoming bored and leaving the game.

I would love a roll back to old times for a few weeks, would surely beat the agency drivel that is being thrown up to entice players to stay.

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The Agency missions are to make players aware of the diverse activities and steer them into doing more than one activity.

Rollbacks never work. Sometimes games change, for example Star Wars Galaxies was good but was gradually changed into a mess. Making the devs believe the only solution was to ‘make it simple’. Everyone could be themselves in the Star Wars world but with the addition of Jedi the PVP was broken as everyone liked to play the character that has an extra ‘replenish other stats’ bar, yes taht was OP. Then Simple Smedley wanted to solve this by remaking all possible skill combinations into 9 or 12 cookie cutter professions which were all equally bad.

So I went to play Fallen Earth, which was fine for years untill they started to make it more exiting (read harder for new players although the game was complex enough). They made it such a challenge most unsubbed and now the server probably runs on a few yearly subs with a GM that on occasion restarts the server so the lag is reduced a bit.

EVE Online however did not listen to the playerbase and survived.

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The new Agency UI is exactly what you need.

When they extend it to players being able to offer jobs, or services, you will be able to use it to get people into doing shenanigans, and you will have the enjoyment of laughing at the totalitarian carebears, when they start crying and bitching about how you “evil sociopaths”** “grief noobs”** all day, every day, and “how you can’t seperate reality from a game”**.

Looking forward to it.

** actual quotes

You know, at least the bitching and name calling is an interaction. If Eve truly goes safe, what will we interact about?

People get so fired up because the fight and the anger is real. This is one of the only games that can give you that fire in your belly, and only PvP can give it.

When guristas kill your ship, you blame yourself and you log off with the same numbness you had when you were grinding.

When a griefer kills your ship, you blame him for provoking you. You begrudge him and you often hate him. You feel vivid emotions… things which make you perceive the game more deeply.

You feel things you may not even feel in normal life.

To dilute the crimes between players is to dilute the vividness of the game as an experience itself.

Why would anyone want that?

If you’re going to play the game, do it. Experience it all.

5 Likes

vOv

Here, help me with my poll.

thanks!

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I too have dipped in an out of eve for years since aggression added a global flag - It made sense for say stealing in view of local police, and technically reporting that makes more immersive sense.

But I loved it, I excelled at it. I bait mined in my osprey and I flipped in my rifter/punisher - Iv never got the thrill of tricking someone in any other game and never since in eve bar 1 good wormhole trap.

Its far too safe. I miss flying defense fleets to protect miners from can flipping, or flying in fleets to trap miners who agessed me for flipping, It gave me hours of fun and there were always targets.

Wardecs are fun, but too easy for players to avoid, too much effort for casual or small corps to get kills with on the smaller corps without them just moving off

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The fact that 70% of the players live and work in High Sec should ring a bell already.

It just seems from your text that a lot more people are interested in PvE and peaceful gathering and building than in virtual violence towards other players.

Maybe virtual violence is on its way out?

That’s influenced by politics. CCP’s politics. It’s not a valid thing to say, because people are being pushed towards it. There were times when that wasn’t the case, and at these times the situation was not only different, it was also much less boring for everyone.

It is a very valid thing to say. It is what i feel and experience in this and other games.

The times that were not the case is x years ago when this game was a fresh and new concept.

And not everyone has the same opinion on what is boring. I find the industry related content very apealing. If it were accompanied with a good PvE environment and less PvP orientated i would definitely go Omega.

Sure, if you care about your personal opinion more than about the deafening silence in systems in highsec. Then it’s valid. You shouldn’t do that, though, because there are more important things than your opinion.

It’s not an opinion. Compared to just a few years ago, the deafening silence in highsec is clearly noticable and definitely more boring, because silence and perceived inactivity is de facto more boring than activity.

The game you’re looking for is called X (1,2,3,etc), or any of the other huge amount of games tailored for the easily milkable crowd. Let us keep one of the few that allow us to play how we want and stop being so selfish.

Thanks.

I see i am not the only one here with a personal opinion :slight_smile:

Yes, but we are in the here and now, not in ‘a few years ago’.

It shouldn’t be too hard to notice that even though EvE’s PvE is underdeveloped it is slowly drawing more and more interest from the general crowd. A clever company plays into that, and from the looks of it they do.

Selfish?

I am looking at this game with slightly raised interest because from the looks of it the devs want my growing demograph more than your shrinking one.

It’s not my fault that people grow less interested in virtual violence. Could be something they experienced or saw IRL perhaps ???

People are more interested in virtual violence than ever before, directly as a result of what they have seen and experienced in real life.

Dunno where you think you were going with that.

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Just drawing on what i see in this and other games i play. The bulk of the players seem more interested in fast (PvE) gameplay and shiny rewards.

Update: I can now fly a mining barge and an Orca!

Mining, however, is terrible and I just can’t stand to do it anymore.

The Orca is fantastic though, I can move a bunch of ships at once. I had no idea this thing was so good. I should have trained this years ago.

I’m headed back to low. I need to shoot something, all this dull PvE crap is killing me. I liked my little mining corp, but when nobody is logged in to voice, its drier than couch-toast. Start a timer until I retire again… maybe low will be good this time.

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The deafening silence and the consequential boringness of being in highsec is not an opinion. It’s how it is, and many others, who know the difference between then and now, know this as well.

Of course they would! Of course they would take advantage of modern marketing and drawing in the easily milkable crowd who want to consume, and not create. That shouldn’t mean pissing on all of those who actually like playing the game for playing’s sake, instead of playing because of incentives!

Your demographic is shrinking. Cuddly MMOs are losing players, because people started realizing that they’re just being milked. Plus, you seem to be unaware of the cultural changes CCP made happen over the years. it’s not “less interested”, it’s:

Over years, CCP drove out masses of players with nerfs that only served “your demographic”, and “your demographic” keeps demanding even more nerfs. There is no magic happening, that draws “my demographic” into this game, it’s deliberate action by CCP. Learn EVE’s history.

For you it may represent boringness and for people like me it’s enjoyable. It’s all a matter of opinion.

Ever considered the possibility that the game could be changing BECAUSE there are to few of you around to keep the chimney smoking? Considering that ‘content creators’ keep driving people out with their playstyle.

Almost all MMORPG’s are shrinking. It’s a sign of the times, just like it’s growth was.

Maybe CCP has a bit more information to base their developement on than you can see? Or maybe they just weren’t too happy with what was going on in the community in the name of ‘content creation’.

Wow, you’re weaseling really hard. This is you, according to your own words:
“Oh what a wonderfulnday of perceived inacitivty! How delightful it is to see no one talking in local, and how much better it is compared to seeing people actually interacting with each other! Truly marvellous, and i enjoy every bit of this nothingness!”

You’re being dishonest, just because you can’t admit that you’re wrong.

I would totally consider that, if i didn’t know better. Unlike you, though, am i well aware of what happened in the past and how CCP drove them out, because of all the irrational people who keep crying for protection and safety. You’re the one with the Dunning-Krueger here, and i have the post history to prove that it’s not me who doesn’t know wtf he is talking about.

Again implying that things happen “just so”, out of “magic” with no apparent reason.

At this point it’s proven that you’re not interested in learning, and that you’re just writing things so you don’t have to deal with the feeling of being wrong. Using “Maybe”'s is the last gasping breathe of people who do not anymore know what to say, so they try to bring up some perceived possibilities, while not actually saying anything. If you have something of value to say, then i suggest you say it, instead of hiding your cluelessness behind "maybe"s.

You’re a carebear.

And you deny other opinions, for whatever reason.

No, they had the perfect game and changed it just to spite you.

Silly me… o.O

With ‘no apparent reason’ beeing that whatever you enjoyed yesterday is ancient history today. Just as it’s always been.

There’s nothing to ‘learn’ that i wasn’t already aware of.

I’m a figure from an ancient kids cartoon series?

So much to ‘learn’ … so little interest.

Yellow Parasol, just for you i made this:

Ahum…*clears throat …

I’m a poor lonesome Miner
I’m a long long way from home

And this poor lonesome Miner
Has got a long long way to roam.

Over Ore fields over Stargates
From dawn till day is done.

But then CODE may come a’bumpin’me
into the setting sun.

The End

Now imagine beeing the lonesome Miner :wink: