I can get behind the WCS changes, and I’m happy those got implemented.
The changes to nullification on the other hand seem to be pretty dumb as they limit the applications of small-gang fleet tackle. Not happy about those changes one bit.
I can get behind the WCS changes, and I’m happy those got implemented.
The changes to nullification on the other hand seem to be pretty dumb as they limit the applications of small-gang fleet tackle. Not happy about those changes one bit.
Why did I train into my Tengu and Legion? Why would anyone train into this subsystem in ANY T3C now?
Have you guys completely forgotten about the nullification subsystem?
It takes a long time to train into, and it’s an expensive cookie. Lot of cost for a lot of functionality. What’s the point of fitting it now? Do you really think the Tengu needs another nerf after the shield nerfs?
Wrong, it’s multiple times easier to smartbomb gatecamp SHUTTLES than it is ships with actual tank.
Travel Shuttles will not become a thing because it takes one kid with a smartbomb and its guaranteed death every single time.
If instalocking camps are still a thing, why does any of this even matter?
Those have always been a larger problem for PVP areas than the odd ship skipping through because of WCS or nullification.
Activating items while under stargate cloak is an even bigger joke.
What’s the point of having an active module if you can activate it under that cloak?
A passive item doesn’t need to gamble on the server tic for decloaking and warps. Active items do.
But now you’re saying you can activate it under stargate cloak, negating that issue entirely. Useless.
But it’s got a cooldown delay… Congratulations.
Now you just need to bounce a celestial or two before hitting the next gate, like any person in a slow ship would anyway.
This all reeks of change for the sake of change.
Maybe the better idea would be to finally attach aggression to WD probes again
The module can be activated by becoming visible
Luxury Yachts. What did the yacht do to you? A yacht is a shuttle for the rich. Why do the poor on the shuttles get nulifaer, and the rich get it taken away? This is also the same shuttle. Only to the shuttles you give nulifaer, and here you take it away. If you are talking about the choice, then it is no longer needed in the game, you can sell it if there are buyers now for this useless garbage. In the next patches, you will spoil the invisibility, maybe with an eye on the future …
Totally Agree. just… why?
WCS’s are useless except when you are trying to move around in a non-combat ship. And like someone else said they can be overcome by a well equipped gang or camp (hell just a single interdictor). They aren’t a Get out of jail free mod. They make your ship useless for PVE/PVP already, so they are really only good on travel ships and maybe haulers. I use them really only on Nullsec PI Haulers, but can still get caught by interdictors. So now you can’t even fit the mod to an epithal. You think I’m hauling PI in a blockade runner??? lol.
This change won’t be the end of the world, but again, why? Of all the things CCP could change, why this? This game is supposed to be Rock-Paper-Scissors, but I guess CCP is going for just Rock-Scissors.
So i tested it with a TC3 full skilled what terrifies me is i have 30 seconds nullified but when i jump the gate the effect dissapears which means any gate that’s double bubbled you are screwed, is that intentional?
Никто не будет играть уже в такую игру,играть нет смысла,заработать что-то трудно,помощь не дождешься ни от кого,разработчики все делают для того,чтобы ты терял корабль,игра должна приносить удовольствие,а получаешь только негативные эмоции.
LOL
Soooooo much time.
only thing that is good out of this is making shuttles nullified, the rest of this was un needed and horribly applied. I’ve been playing eve through the good and the bad but I will say that this is getting ridiculous.
OK it looks like on SISI you can fit these to industrials, which makes it somewhat better, but WCS’s should still be stackable IMO. otherwise they are pointless.
Give nullification to expedition frigates! Nullified prospect or riot!
Congratulation to CODE. , Safety. R.I.O.T , And every HS Ganker in this game. Just one question, What kind of brand of lube would you like me to carry in my storage now that my ass has been handed to you by CCP?
Now Really ? WTF !!! WTF!!! Just came back to EVE from a 3 years vacation and this is the first time I posted in a thread.
WTF are you keep trying to impose PVP in the shittiest possible way to players, no one enjoys being ganked and being mocked publicly in the Killboard.
I admit I am a casual player (but I do pay my membership), I connect a few minutes daily and do my PI round, and move it to JITA every weekend
https://www.eveworkbench.com/fitting/epithal/5c174649-9425-4927-78ed-08d6febb0246
I fly these because if cheap and effective, and I actively use the MWD+Cloack trick in every gate.
WTF WAS WRONG WITH THAT!!! Am I a bot !!
Before starting in PI and did research I put my home to 1 step from lowsec , contacted the POCO owner to lower my taxes and I do my rounds as quickly as possible
I NEVER FELT 100% safe. I could be suicide-ganked at any time in the POCO or in Uedame, Deltole, or any other gate. Now I am literally sitting duck.
The same if I do exploration with my Astero in HS, before At least I had the chance to escape if some try to catch me, Look how may Astero have WCS
https://www.eveworkbench.com/fitting/astero/00bd1225-e44e-4edf-39fc-08d7541d7b2a
If you hate my playstyle so much Is OK, I’ll ■■■■■■■ LEAVE. But not try to impose PVP this way
I have the exact same concern , but try it on SISI. CCP did a crap explanation in the OP.
You CAN fit both mods to your Epithal.
The WCS gives a warp core strength bonus of 3! So that frees a couple of lows for you.
I’m gonna do some more testing because WCS’s are a big part of my Epithal fit too. But I encourage you to try it on Singularity.
Literally both of those fits you linked are basically getting a buff. You’ll only need 1 low slot for what is effectively 3 WCS now. And interdiction nullification has nothing to do with highsec.
0/10 whine, would not read again.
TBF he wouldn’t know that by reading the OP. I thought the same thing till I actually logged into Singularity to try it myself. The OP literally says WCS gives 1 point of Warp Core Strength (which is wrong, it’s 3). If you could only fit one, that would be a legit gripe. Overall I agree, on net this would basically be a buff for industrials in Null. Which is a good thing imo.
Point taken, limiting warp core strength to 1 would be pretty dumb. I think the OP would have been much better off raising their point in a calm and rational manner though rather than incoherent rage.
As someone who likes to combat fit Fleet Ceptors and fly solo, this sucks. Fitting is already tight. Camps are already quite a challenge. Jump drives also make is hard to pull tackle off to a safe distance to engage. Although not happy with the early nullification of Combat Ceptors I could understand the reasons behind it. This I feel makes Ceptors redundant, may as well fly MNI or rocket range control Garm for the scram bonus.
If you need to fix inties, then fix inties. I don’t see why this mod is needed. For example, you could eliminate most of the DPS in the nullified inties, which would make the non-nullified inties a more useful option than they are today. Make the nullified inties mostly tackling and/or scouting ships.
There’s no point to making it difficult for people to travel solo through null sec. How does someone get through a gate bubbled on both sides? I don’t believe anyone is complaining about the yachts and T3 ships that are nullified. This is overkill to fix a single problem.