Hiya Team: not sure if already posted BUT:
Please ensure that ships cannnot activate FW complex gates with these modules fitted:
as this would undo all the changes made to warp stab proliferation in FW complexes.
So T3Cs are basically just glorified expensive HACs with extra penalties now?
Yeah that would be a massive problem in a way.
It will probably be an interesting problem to deal with in Faction Warfare. But then again you would be making a mini-ESS/Abyssal Proving Ground situation. Which might butt into other problems creating a cascade effect in game.
Still WIP at this point I think Paradox said there was supposed to be an update on the singularity patch soon.
If I were a camper.
Pipeline system. Bubbles on gates in the system, and bubble on gates in the next system. Nullified module used on first gate. Hunters waiting on the edge of the the next gate bubble. If system is wide there won’t be enough angle to bypass front of the bubble. So all flies will land in predicatble killbox. If anything went through anyhow nullification module will be on cd so non cloaked ship will die anyway. Yeah CCP, good changes…
Cool down starts after the module stops cycling. So he is correct. 105 seconds between uses. It’s a change that kills ns hunting.
After this, when you destroy cloak mechanics, game will be dead. Larger blocks are going to play for some time more, this change was only for them, but they can’t play for long without other players. You don’t need to change every single thing in the game, just balanced stuff a little… When you pay a year sub, you have right to play a game that you payed for.
Great now industrialists have to worry even more about PVP ganks while trying to eke out a living on PI… I feel like at every turn CCP is attempting to screw over the smaller industrialists!
Huh. I stand corrected… I never fly these and I wasn’t able to log in to 100% verify. I thought they were slower tbh…
Heres a wild idea. why not just change interdiction to instead drastically slow the warp drive charge of an affected ship. so if that ship can survive long enough he can still jump away. that would be a pretty fair way to do things. instead of just making interdiction almost entirely unstoppable.
So much negative feedback to virtually every single aspect of the feature and mostly things that are black swans (things that you ought to take into consideration when you do something because they are so obvious), but since this is a long sought after meme from the players, CCP will just rush it through anyway.
Basic shuttle warp at 5AU / sec and there is a special shuttle, the Leopard that warps at 20AU / sec. They tripled their value overnight
So many useless rants
“Why are you killing safty traveling in null sec?!”
Well maybe because null sec isn’t suppouse to be safe at all? Now you can get ares with 1,6 sec align speed and 12,5 AU warp speed. Its VERY safe travel ceptor. Like for real, you can die only to scanres camps that are SO POPULAR right now (/s).
Also, ceptors fleets are cancer. And in this case take out nullifier from them is a good change.
Second point - scouting. I will separete scouting and tackling because its to different roles (should be). You think you lost your scouting ability? Use shuttle after patch. No joking. Almost insta warp with passive nullifier. Perfect thing for solo to check out route saftiness.
But if you want to tackle, now you need a little more brain to do this in bubbled pockets.
Also why nobody talking that you now can use hictors to catch thing? I think every patch that bring to life ships is a good patch. Why nobody talking that logistic for small groups that have no JF is a bit easier now due to nullifier options for DST? Is it bad?
Armor frigs are punished because of nullifier low slot? Do you fit plates into your fleet ceptor? Or maybe some resists? No, you never do that. You fit nano’s, inertia, DC, damage mods, overdrives and etc. Not tank. Shield ceptors always had fewer low slot and now they will loose some speed options if they want nullifier. Armor ceptors will loose to but not as much as shield ceptors will loose.
Back in days there were no nullifier in the game at all. Can you believe it? And SOMEHOW we managed to catch thing, to scout and to travel. Even more - when nullifier ceptors were introduced NOBODY want them. There were same thread with 100500 pages and it was fill with complaints how bad this for the game.
Nullsec should be the safe place at all and a lot of people here who complain how they screwed now just want 99% safty travels
that’s all well and good if you jump into a system which has a bubble on a gate you can activate to get out of, i think you forget about push and pull bubbled on in-gates, which (once in warp) cannot be escaped, if you land on grid the destination is already set for this, and that means on long warps you would need to cloak in system for 2.5mins to be able to safely use this again, and that would allow people to form effective fleets to setup proper blockades.
in short, people are crying about being unable to catch uncatchable ships so you’re making them catchable.
Sill waiting for those carrots s CCP. Seem like just more stick
госпади как же вы надоели со своими глупыми обновлениями.хватит портить эту игру
Hmm, who would benefit the most from this Nullification Adjustment?
Most think it would be goons because having Nullified ships sneaking around the backside of their gate camps to Covert Cyno in fleets of Blops to then crack the Nut of Delve would be the most hard slap down thought process I can see here.
But then I thought again. This “Patch” should be called the “Pochven Conspiracy” Think on it, this massively increases the Pochven Player Defenses by a massive degree because all of their gates are two way. Literally it makes feasible to Lock out all of EVE using this mechanic barring the understanding of Filaments, and we are hearing the warp in for that is fixed so probably they will figure out a way to trap that. If not they can warp disrupt the WH they want to. Barring the Drifter Ones…and the Pochven crowd becomes the new EVE Scout of EVE.
I have been in Pochven, and Wirshoda its a nightmare because they literally massively bubbled up the gates with six plus warp disrupts, so you can’t move around Pochven with their extremely toxic gate camp operations. If you don’t have Nullify capacity, you better be a really good manual pilot because those gate patrols are something else. Try not getting caught in a nearly 20km Bubble Set. Especially if they start Dragnetting the space with Drones.
So this is not good for gameplay all over the place LS Null WH or Poch. It will make any attempt at exploration or just poking around a Suicide Run.
All your points are moot and irrelevant to the problems.
Hicors are already being used to catch all sorts of things, everywhere. This patch makes them less useful especially in big fights where they used to be able to protect a fleet from bombers. Now that’s not possible anymore. Yay.
Because this is not a thing and will never be a thing? You don’t do your logistics through tons of null sec gates with a DST. As a small group, you use bridges or wormholes. They are much more convenient and safer than this long cooldown nullification system for dst that still does not prevent you from getting caught one system over.
So making it harder to tackle things in null sec is good? What did you write at the end?
People with split personality issues like you should not be taken seriously in a discussion like this.
Back in the day, people also didn’t bubblefuck their systems so that you could not get in at all.
That’s not scouting for combat. You are being obtuse.
In conclusion: Maybe educate yourself on some things and repercussions on changes before you start babbling nonsense and bring factually irrelevant and inaccurate aspects to a discussion.
You have never used a DST and have no clue what “small groups” do… Nullsec isn’t the only place that exist.
So if you dont use DST for solo logistic purpose or small group that thing dosnt exist? Pretty adult opinion.
I miss spell for sure and you are just rude angry kid
Oh they do. Nothing changed in that case.