Observations made as a new player

Eve is a PVP/PVE game wanting to grow - but allows it’s new player base to be literally consumed by it’s PVP older player base that explicitly targets new player zones.

Every starting zone has PVP squads/fleets setup to camp points around the learning zones for new players which prevents\bar players from attempting to grow or move outside of the starting zone.

The players who consume these new players are well funded groups that has little to no push back from the dev or internal community to stop this practice.

Imagine having yourself in a fancy new ship you got from the end of a long quest line and saving up ISK; finally deciding to branch out and explore the wider verse - only to find your self killed by a massive fleet of camping squads stationed at the first .4 level security gate you inevitably have to cross for wider ventures. And it’s kill on site - No negotiation or time to react.

The game has great potential - but the devs refuse to recognize this internal community cannibalism taking place causing most if not all of it’s new player base to quit. Leading to majority of the negative reviews listed.

Dev’s more than likely condones this practice to force players into spending money on plex to replace a ship lost to these squads.

This is why Eve on the surface is a great game with plenty of content there for player retention but is unable to maintain steady growth levels because of it’s older community that consume new players wanting to give this game a serious chance.

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Low sec is not a “starting zone”.

0.5 sec is high sec

All your losses are in low sec.

Got it thanks for the newbie editing mistake - it’s fixed now.

By my stats you can see I’m doing the best I can to explore the game - hopeful for new ventures - but finding exploration outside of the starting zone difficult.

The cost of entry is barred by massive fleets of ships that prevents access\exploration to wider spaces.

Find a group that can teach you how the game works. Seriously, there are so many things that you even don’t know that you don’t know anything about them, you will lose a 100 ships before finding that stuff out on your own. And that is not a design mistake of the game. It is made for players cooperating with each other and being able to achieve things greater than what you can achive on your own.

Not saying you can’t play EVE Online solo, sure, but you will always be at pretty bad odds if any group or player with vastly higher knowledge, experience and equipment will target you.

Majority of new players are solo players - what I’m observing is that this game targets only players whiling to venture into a community and punishes players that are less inclined to group up into a fleet.

Solo players are bullied into quiting the game with little options to bridge outside of the starting area in a more accessable way.

The ways that are there - are blocked by fleets of ships.

When I try to learn aspecs of PVP gameplay within faction warfare - I’m often finding these zones consumed by fleets of ships that prevent access to gates that hosts zones for easier learning.

look man, this can go two ways:

a) you are genuinely asking for help and advice. In which case we can offer you good advice. This requires you to be open, respectful and actually accepting the fact that we do know what we are talking about and you simply don’t. Be a pupil. Be decent. Be modest. Listen tho what is told to you.

b) you are only “pretending” to ask for help, but in reality you want to complain to reassure yourself that you did everything right but it’s the others, the design, the devs, the world or whatever that is wrong. In this case nobody can help you and you will keep losing stuff to others who did learn and adapt instead of complaining.

The choice is yours.
It you want to stay, many hands will be given to help you becoming a better player.
If you want to complain, absolutely nobody will give a ■■■■ what will become of you.

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What’s next? I’m at a vertical wall to opt into the entry of Eve online.

As a solo player who’s at said wall - I’m whiling to learn more instead of walking away as I see a good majority of players do at the point where I’m at.

From what you wrote above - it’s to find a community; but I’m unsure what to even ask for - this part of the Eve experiance is uncharted for me with no guides to follow.

Welcome to EvE Online!

(that’s me in the bulldozer)

Thats the right idea.

So, here is some basic advice:

  • From what I see at your killboard you burn way too expensive ships for someone of your experience level. You begin to learn in cheap ships. Stick to Frigates and T1 Cruisers and fly in groups until you know how most combat mechanics work. Application of your weapon system, keeping range or closing in, tanking and evading damage. Trying to do “solo PvP” in expensive T2, Faction- or T3-Ships is the end of the ladder, not the start. A ship isn’t powerful because of it’s stats or pricetag, it becomes powerful if the pilot knows how to use it at it’s limits.

  • Also from your killboard it can be seen that you don’t focus. You have lost ships from almost any faction, using almost any weapon system once. That leads me to believe you don’t understand the differences of those systems or how to use them properly, because to really do that you’d need to have some combat experience with them. While all of them are viable to use, they also work differently and some are better suited for inexperienced players than others. Pick one weapon system, stick with it for a year. Learn that one perfectly. Which ammo to use against which opponents, how much range is best to open fights at. Which opponents to keep at bay, on which closing in… Same for your ship type, you can combine pretty much every offensive weapon system with any tanking style, but pick one and stay with it for a while to know what it can handle and what it can’t handle. I’d personally recommend either Projectiles with Armortank or Missiles with Shieldtank for beginners. Both are pretty easy to fly, will have decent application in most scenarios, can adapt the damage type and require little to no capacitor management.

  • You joined EVE University recently, good start. Screen their internal comms for opportunities to fly in combat fleets and training sessions. Bring your Rifter, Rupture, Hurricane or Kestrel, Caracal, Drake and then lets go, ask the mentors for a good fit and ask them WHY that is a good fit. Understand how it works, what the main purpose is and how to use it properly. A brawling HAM Drake can be a beast against other Cruiser+ size gangs if you have enough tacke to hold them and if you actually manage to close in on them. A Kiting HM-NanoDrake can be a pain in the ass for everything that is simply too slow to follow you, while you keep spamming salvo over salvo into their tank. A Rapid Light Missile Caracal would be better than both if the majority of your opponents are frigate-sized. And so on. Your group will have programs to teach you. Take part!

  • Last but not least: Ask a mentor for good Client Settings. You will need certain windows to be adapted and open all the time when going for PvP, like multiple Overview tabs, the Dscanner, in some areas even the ProbeScanner and the Bookmark List. In HS and LS the local chat should be always visible. Create shortcuts for certain actions or memorize the defaults. Arrange the windows for easy access to every information and function you might need. Realizing a changing situation 2 seconds earlier might decide about loss or victory. An experienced PVPer can recommend you a good basic setup and the more experienced you become yourself, you can adapt that more and more to your own personal needs.

With these points alone, you have a whole year to fill. Then think about T2 and T3 and Faction Ships once you got a 100 kills in basic T1 ones.

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This looks really helpful thank you for being able to gather as much information as you did with the little detail that you had. Will fully review and digest soon.

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Also check out that site:

This is a website that offers “Public Fleets”. Means literally anyone can fly in a group with a usually experienced PvP FC. You will a) make contact to like-minded people and b) learn a lot about Fittings and Tactics from listening to the FC and the other key players like tacklers or Logis. You will also learn basic fleet maneuvers and communication in combat.
They usually will link you good fits for the operation and usually there are cheap alternatives for beginners available.

I recommend taking part in NPSI fleets for every beginner once he has solved the basic AIR Career Program. If you haven’t completed it, you should definitely do, at least the “Enforcer” and “Soldier of Fortune” routes! You will find that in the Neocom directly under “Activities”.

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This is really what they need to be doing. If you are getting repeatedly dunked in lowsec with a billion isk ship, maybe you are in over your head. I’m arguably one of the greatest players in the history of the game, indeed I certainly am, and yet I’ve never flown such outrageously expensive ships. I kill them all the time. EvE is not a pay to win game. It’s not going to get easier just because you bought a bigger ship. Learn to use the small ships, and like me, you might do well!

Strongly reccomended.

I got started with CODE.’s newbro friendly NPSI fleets.

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Honestly, go for wormholes, same trouble but less people especially if you play at a time when most of the WH owners are sleeping, everything else is camped.

Even worse, they are in systems like Tama and Ahbazon. If you are looking for a nice quiet system to learn, those are not the places to be. Every system on their killboard is one I would suggest they avoid.

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Nah, don’t trust this group, they’ll eventually gank you themselves.

Oh, well, funny story…

As a new player, I joined CODE. and bought two mining permits. After that, as a new player, CODE. was really just very supportive. I don’t know why they liked me so much, but they gave me a trillion isk and my own alliance. Looking back on it all, it just seems incredible, but it shows what a little faith can do!

o7 @James_315

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I suggest making a contract with goonswarm to move your stuff to null for a small trust deposit they will help you (not).

While there likely are groups/players specifically targeting new players, most players don’t care how old a pilot is when they get a chance to kill them. They just wanna kill anything that comes their way.

EVE is a harsh game. It has a reputation for being such. This is how most players want it to be. We want to be part of the harshest game in existence. And yet, when I started out, and all the years I’ve been here – I would not describe EVE as ‘harsh’ at all. ‘Interesting’, ‘complex’, and ‘fun’ are the words I’d pick.

This is a game that gives you a lot of rope. You can do practically anything. The game is creative and players have a lot of freedom. The fact that other players are out there wanting a kill on you just makes the environment risky, without which this game would be unexciting.

When it comes to new players being killed – the game is set up in such a way that there is no way to tell a difference between a genuine new player and a brand-new alt of someone who has been playing this game for 20 years. And there shouldn’t be a way to tell. Thus it would not be fair or practical to provide new players with a way to avoid PVP.

I’m sorry to say, but if you find this violent side of the game objectionable, then you either didn’t do enough research on how to minimize risks of losing your ship, or you’re just not a right fit for EVE.

Once I killed a ‘new’ player, after 20 minutes of crying and whining, he finally admitted he was a TEST titan alt and was only trying to scam me into some pity isk.