I tried mining and exploring anomalies of all kinds so far.
Mining seems the best IMO because I can do it semi-AFK.
Combat anomalies and such are just boring and repetitive but they are not boring enough that you can watch youtube or Netflix on another screen.
The first time I got killed, I looked for more expensive ore in low-sec with a venture. I was looking to go to an ore anomaly but got killed when I tried to mine at a belt. I admit I was not too smart and looked at the ship that warped to me and what kind of class it is etc. which gave it plenty time to approach and lock the warping.
So I went back to mining in highsec until I could buy and outfit a procurer.
But ■■■■ me is it boring so I went to low sec again.
Only 4 people in local chat, nobody at the portal.
I went to the first ore anomaly but it was empty.
I go to the second anomaly and it is empty too.
Upon which two players warp in after me. I immediately press warp but they lock the warp.
Two premade cruisers just absolutely pulverize my procurer and my drones do not even tingle their shields.
Days of work are gone in the first minute I do anything other than AFK farm in high-sec.
Now I’m sure the elitists will come crawling “it is fair” “it was your decision to go there”
and yes it does apply but then I realized why nobody new plays this game.
Learning the game is no problem. It is big and there are many different systems but people are willing to learn and do so with ease but the knowledge is not much of a difference. What makes the difference is having money and a ton of learned skills with your character.
the rules are fair but the older players just have a million times better hand which makes it unfair.
New players can not do anything because they are in a game that values game time 1000 times more than any other game. It is like a neandertal thrown into a group of gun owners. The neandertal has to go through a ton of progress before he can build a gun to challenge the other.
So that leaves months of doing stuff in high sec or having a corporation where you can hide in the shadow of their big ships.
neither are appealing to people
And I’m gonna be honest. I’m not looking forward to mine ■■■■ again with a worse ship to buy a procurer again, knowing that even the procurer is absolute garbage compared to everybody else and It only allows me to mine more in high-sec but with a faster rate.
So that will be probably it for me with eve online. Interesting design but incredible toxic for new players. there is no skill or personal development associated with success in this game, just years of time investment and masochism in grinding the same content over and over.
It boggles my mind that the best way to play this game would be to create an account, queue all kinds of skills, and return in half a year to be a multitude of times better than other people.