Odysseus Rep siege mode, whilst remor repping and fight in a T3 ship? CLONE VAT BAY?

Hallo all.
I’m still trying to understand how to use the Odysseus.
I have a refit depo for defence refit, but I have also attack and logi frigs, to help
defend the Odysseus under attack, to try break the siege, save it, somehow.

But. Here comes the problem. If I leave the Odysseus, it’s reps will shut down…
If it was possible to activate some kind of Siege mode that would auto-repair
the ship, and also buff your fleet ships, like with Armor links, and ask a simple
passowrd to get inside again… so the door can’t be opened by everyone…

maybe hacked… but that’s a topic for another time…

The mission for this Topic is to provide the Odysseus a consistent defence-Siege button,
that will allow use of the ship hangar, to switch attack, logi ships, ECM ships, etc… that could
try break the siege… then move a into the Odysseus OR…

provide a CLONE VAT BAY inside the Odysseus so if for example my KAMIKAZE ship needs to start auto-destroy… or unable the STAR TRECK - clone Jump safely inside the Odysseus, whilst the leftover ship, now left without a pilot… will activate a kind of loop mode of whatever she was doing atm of the CLONE TRANSFER (maybe ECM a couple of ships that were blocking/scrambling the Odysseus) it WOULD CONTINUE ITS JOB for as long as it’s cap last…

But in the event your attack frigs gets obliterated… your CLONE get PRE-TRASNFERED back to the Odysseus, and get a SECOND CHANCE, to either try another small ship to break the siege, or if the tactic worked, activate the MICROWARPDRIVE and DISAPPEAR…

SO, in brief:

1: A kind of Auto-loop button that do allow leaving the ship in space, in the kind of action it was pre-programmed to do. (this would be particularly helpful against raising A.i fleets)

2: A kind of pre-programmed Siege-defence loop-program, specifically for the Odysseus, so it’s safer to deploy other ships from its bay, getting higher chances of escape/survival in bad situations, with a bsic password for you to get back in and not just anyone could come and steal the ship.

3: Give the Odysseus a special kind of Star-Trek like VAT-CLONE BAY that would be tied with your fleet ships, so that at any moment, a back to the Odysseus transfer could take place (without losing any of the implants. IF the trasnfer get interrupted and the CLONE destroyed, the Odysseus CAN NOT CREATE a brand new clone. It’s effectively a CLONE-BAY variant, with limited use.

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1 this is in the wrong place… @ISD_Drew needs moved to features and ideas.

and 2

yo are never goimng to get ship where the modules stay on when you eject.

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Or, OR you get other players to fly ships.

You aren’t going to get the features that you are asking for

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Or The Odysseus could detach its huge Generator and form a bubble in place, and transform the tip into a fighter… I’m not asking… I’m dreaming… What I’m asking is for YOU to dream with me about mad kind of future modular ships and how do we interpret the whole modular thing going on…

this could be one way…

Usually the first idea is never gonna work… thanks for the critics, you made me try to look at this with another perspective… the ultimate boss… ahhah… who said that???

PS: Multicrew ships is another idea for solo corps that usually mean a specialized Alt…

but since the Odysseus is a Command ships, fleet memebrs could get some ops jpbs whilts the rest

try exploit Natural reserves, good idea.