Open sisi server under subscription

I have been thinking for some time that it would be good for us players, and CCP, to open access to the Sisi test server through subscription (for a certain price, one-time payment or monthly, determined by CCP but low cost). Let me explain, I saw it implemented in another game (Escape From Tarkov) where the option is offered to players, for an extra price to the cost of the game ($ 20 in a single payment) you are allowed access to play on PVE servers, without access to other pvp players allowing you to play poorly against the AI, complete the missions, and enjoy the game without the pressure exerted by the rest of the players, the game is exactly the same, to enjoy the game without the pvp requirement and the disadvantages that it has, and I said to myself, wOw, it would be incredible (remembering the times where sisi is always open) that ccp gave us access through subscription to sisi, we could test the fits, visit the lore sites, fight against drifters in whs, test mechanics and places that we cannot do on the real server because it is unsustainable, understand how the anchoring of structures works, help new players, train them, enjoy the parts of EVE that we cannot enjoy due to the nature of ourselves, the players, if we want to They think, there are hundreds of parts of eve and content that we never tried, we are hundreds or thousands of players who would like to experience and try eve online content that is not possible to do under alliances, corporations and players control certain areas.
new players could test their ships, their fittings, how the data and relic mechanics work in whs, drifters, lore, uff so many things.
I UNDERSTAND that ccp closed access because the test server reveals a cost, and that cost increases with more players, also, I imagine that when it was open to everyone, the players hindered the developers and made their work difficult, just as the resolution of conflicts required support, etc., in short, everything would be problems.

I honestly think that many of us would pay a subscription, and I also think that players would behave “honestly” when paying, it would only be through real money to access, and always subject to the conditions of ccp so as not to interfere with the developers, they could offset costs of the test server, and use the new players to perform tests, the server would remain under control without going crazy as it happens when it is always open.

I remember that one of the moments that I enjoyed the most in the game was when I became obsessed with making a fit for revealed, to be able to farm only whs c6s and the drifter, it took me weeks and dozens of tests, dozens of fits, but I got it, I had a lot of fun in those times, that is something impossible on the real server.
From my point of view, perhaps wrong, it would be a win-win for ccp, the developers, and the players.
Each fiteo cost about 12 billion, I lost more than 30 revelations, and only at the hands of the NPCs, if it were on the real server, I wouldn’t have been able to even get to the entrance of the wh.

Since I don’t know who to present the idea to, I’ll do it here, if it’s not possible, or ccp doesn’t want to accept the idea, or they think it’s horrible, from my point of view we would all win, it would make the game easier for everyone, more fun, we could try and lose as much as we wanted in any mechanic of the game and once we’ve controlled it, do it on the normal server.

Anyway, I appreciate the time that dedicates to me and the community and for attending to the request.

Access to SISI (test server) is already being discussed here: Help with learning how to play Eve Online.

You are comparing EVE to a game that is fundamentally different - Escape from Tarkov is a FPS Battle Royal style game. What works for one game does not necessarily work for another. Having a “PvE” server of EVE would simply not work, mainly due to EVE’s 3 pillar system (Resource Gathering > Production > Destruction) which requires asset destruction more or less equals the production otherwise the Economy would fall apart.

It’s not about the cost of running the test server. Access was cut off mainly due to Test Server (SISI) being mirrored from live server (TQ) and for that reason access to it was being exploited for gathering intelligence on structure locations. Thus having access to SIS, by alliances/coalitions, it had major impacts on activities taking place on TQ.

As has been explained in the other thread on the subject of SISI, it exists only for the benefit of CCP testing new features before they go live - not to the whims of players.

But do you agree there needs to be a way to learn how to do different activities in Eve even without the test server? It just seems like there needs to be in game training like for new pilots on how to cyno, t6 abyssals, WH sleepers, etc, but the current game only has tutorials to mine or something…

Most people who play eve I am guessing are vets who had access to the test server when it was running (and I agree that maybe it is too much abuse to use it) and the help they gained from being able to use it is understated.
But there has to be a way in game if you must, where players can get the hang of it without putting so much isk on the line.

Maybe there needs to be a certain number of stations that have a training simulator module, (like an AI super computer) that allows players to practice what they want or run what tests they want with whatever ships they can fly, like maybe a boeing 747 simulator, or something.

I remember 25 years ago playing Tie Fighter. I had a joystick, and there was an options to play a simulator which was indistinguishable from the real thing.

All the devs have to do is make a module for stations that allows simulators which are basically 20 random systems all connected where you can run anything in the game for - isk. That would be cool.

Data

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EVE is a PvP MMO. It is not a single-player PvE game. Never has been, never will be, no matter how bad you want it to be…

EVE Echoes is largely PVE friendly from what I understand. Maybe try it out?

Even more as if I recall correctly (and also haven’t changed since then) it is opt in PvP.

eve is a game, although mentally some people believe or relate it to real life, it is a game and the subscription is paid to have fun, as a game that it is, we are not forced, I tell you this because you talk as if someone forced you to play it and you did not have fun playing it :wink:

That has nothing to do with it because it is an fps? And what does that have to do with it if we are talking about the impossibility of freely enjoying all the activities of the game because other players do not allow this (I suppose that in my head the games are developed so that they are fully enjoyed by the player) but of course, as I know what this is about, and this attitude, which comes from some who only dedicate themselves to farming and getting game currency, and enjoying it is secondary, I understand it, it seems toxic to a gaming community that the game currency is prioritized over fun.

because the reality is that the only difference between one and the other is that it would be disconnected from the market.

I tell you the same thing that I see why CCP, nor we, would care about the intel that can be obtained from alliances, since both have the same possibilities of obtaining the same intel, so what you say does not make sense, if it happened in the past, the only thing you saw is that one side was smarter than the other and took advantage, nothing that does not happen daily in EVE.

I find it even funny to see how toxic you have been when answering, clearly reflecting the kind of player you are, when these are not benefits for everyone and cons for, who?

Please do not resort to personal attacks. What did I say or do that is Toxic to you? All I did was pointing you in the direction of a thread where this issue is already being discussed and giving you a little criticism.