how can i see orbit informations in game ?
- apoapsis and periapis
- the inclinaison of the orbit relative to equator’s primary
- orbital speed relative to primary
- time to apoapsis and periapis
- full orbit time if applicable (stable orbit, if not time to collision/interception)
- orbit excentricity
And how to set such orbit precisely in game,
is there a “orbit at 20km-70km” to set a excentric orbit for example.
And if the above is doable, do hohmann transfers are usefull in the game ? For closing a target without using engine, like a big burn far from the target and then let the ship derive to target with engine off, assuming target is not changing course or speed. And then burning again to circularize around target and engage target.
thanks a lot.