EVE SDE - Celestial Positioning and Orbits

I have just downlaoded the SDE and in particular am looking at the data regarding celestial positions and their position relative to their star, I have managed to create a SVG image of the system that I am testing my work on. The orbital distances on my images are correct, yet their relative orbital position does not resemble the actual in game system , my planets all appear on a E-W plane, yet the positions of celectial bodies i game is a snapshot of a specific poit in time, and hence their positions are not on a E-W plane, but as you would expect them to be in reality, based on their orbital velocities and their distance from the Star. I am obviously missing something in my calculation. Anyone experienced any thing of this nature before?
I have looked at the solar system as displayed in Anoik.is and that matches the ingame system.

I don’t have a turnkey solution but take a look at https://www.fuzzwork.co.uk/dump/latest/mapCelestialStatistics.csv or whatever format your SDE has. You can check from the x, y, z coordinates via Pythagorean that the orbitRadius seems to be correct. If I had to guess then orbitPeriod somehow determines the rotation of a celestial around the star and the question then remains for how long the rotation was simulated.

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Thanks for that data, I have made progress with the simulation, and now have thecelestial bodies positioned around the Star, as opposed to all along the x Axis.
The scret was using the rotation speed, eliptiacal, age of the star and orbit didtance. Fed them into Googe.ai and it spat out a better image than i had been able to produce.
Still it needs more wiork, as it doesn’t resemble the in game solar syatem map, but its getting their. I think maybe my issue is the time function. I will investigate further>

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