This just means you don’t have enough understanding of the game overall, nor have you taken the time to anticipate how it would effect the rest of the game, especially in nullsec regions where a lot of capital warfare is based around Jump Drives.
If you can’t see why this is bad, you don’t have the experience and are looking at it from an incredibly narrow and selfish view point. Rather than try to tell you why is bad, this is something you’d have to experience yourself. I could tell you what it’s like to be part of a nullsec capital fight that revolves around the use of Jump Drives, but you wouldn’t believe me without your personal first hand experience.
I was in a few capital fights back in the day… so i get the whole force projection problem… though you have me intrigued.
I am curious in how you think this would affect large battles… unless you are suggesting that just the mere ability to move that far would result in dumpster fire cap battles when its the final timer.
I think if the overload was restricted to just carriers and dreads I dont really see the abuse potential as you would still have to move the heavy lifters i.e titans/super the long way.
you are taking in a small capital fight and its starts to escalate… PL then hot drops on you with the overloaded carriers… but they would all be sitting ducks as their only defence would be internal reps as external reps on them would work for the 1st 15 min… that would mean the fleet would be taken out…