Exactly. If CCP wanted to limit what ships could run a particular piece of content, they would do so. But after all this time, they haven’t. Makes me think that this is working as intended. In fact, I don’t view it as a matter of “overkill,” but as a matter of picking the best available tool for the job.
Now, you didn’t mention it, but I’d bet isk that the impetus for this post was that you were out-competed in one or more sites. So let me be clear, this is a competitive game -and this holds true for both PvP and PvE. Thus, rather than trying to lobby for CCP to reduce competition and player interaction, I suggest you look for ways to come out on top. Here are a few suggestions.
- Train your skills
- Optimize your fit. Note that that I am not implying that you should slap some bling on it. While blinging is an option, I actually mean that you should figure out the best fit for your price range.
- Move into a more powerful ship
- Overheat your guns on the main loot drop in order to maximize the chances that wreck becomes white to you. Note that it used to be that the wreck would become white to whoever landed the killing blow, but I remember hearing that CCP changed it to who did the most damage. However, I don’t have a source for this, and don’t know if it applies to all content, or just certain things. Regardless, the more damage that you do, the more likely that you are to get the wreck.
- Prepare to snatch the loot as soon as it drops (i.e. get within loot range before the rat/structure dies, make sure you’re on the right overview tab, or have wreck brackets set to show in space). Note, however, that you should not loot yellow wrecks unless you are prepared to fight, or think you have a reasonable chance of getting away.
- Not every site requires you to kill every rat in order to get a crack at the notable loot drop(s). Learn what you need to kill, and skip the rest.
- Improve execution (i.e. learn hotkeys, switch ammo as appropriate, figure out optimal target priority) in order to reduce site completion times. The less amount of time you spend in a site, the less chance that a competitor will come along.
- Run sites in a quieter area of space
- If your schedule allows, run sites at a time when there is less competition.
- Prioritize running sites that spawn escalations. It’s faster to scan down ded sigs than it is to get ded site escalations by running anoms, but you are far less likely to be found by competitors when running escalations (they’ll need to use combat probes to scan down your ship).
And, not for nothing, but I have been outcompeted by cheaper ships before. Years ago I used a Stratios, and had “my” loot stolen on 3 or 4 separate occasions by a guy that flew a worm. Ugh, that guy used to piss me off. lol. But I learnt, and got better.
Finally, you’ll probably have more fun and find more success if you view adversity as a challenge to be overcome, and problems as a puzzle to be solved.