So what are your thoughts on the new changes. My instinct is this has some positives, but also some massive negatives. I think this is a massive nerf to ceptors and I’ll be honest I don’t really get what the point of that is. I feel that CCP instead of iterating are just taking a sledgehammer to it and pushing that square peg through a hexagonal larger issue. I don’t personally really think travel ceptors are a massive issue. Yes they are annoying, but not oppressive. I do appreciate though that it does give options to other hulls and I am looking at this through a very specific lens.
It seems to promote static turgid gate camping gameplay, rather than a dynamic roaming one. While I appreciate this a gameplay style, it not particularly an engaging one. Losing ceptors when roaming often ends the roam and they are not exactly hard to kill and it prevents or makes it much harder for the small group to fight the larger.
Regards the warp core change, at face value it seems great, but suddenly we have a module that is +3. A lot of ratters actually only go for 1 or 2 stabs and this almost feels like a buff despite, the done bandwidth change. I don’t think I’m it’s current guise it’s going to be much of a benefit at all. There is the opportunity to bump said AB Ishtar and hope they don’t get out in the 10s, but as we all know that can be hit or miss lol
More than happy to be corrected on the above if I have it wrong!